polymods: (Default)
polymods ([personal profile] polymods) wrote in [community profile] polylogs2021-05-01 03:00 pm

Destination: Carcosa

POLYMYTHOS: CARCOSA

Carcosa


Ⅰ. THE TEMPLE
You can read all about your character's arrival in the game lore.
The island's harbour is full of other ships, although not a single one of them seems to actually have a human being aboard. (You could certainly try to steal one, but doing so is an exercise in futility - you will find that even if you set off into the ocean you will wind up right back in the harbour again after spending a few hours lost in the fog.) Beyond the harbour is a glittering city of glass and gold. Curving arches and sharp geometric lines are the hallmarks of the architecture - an art deco paradise that whispers of decadence and hope for the future.

The people who crowd the streets wear suits and hats, drop-waist dresses and furs. Their faces are all blank smiles. It's the roaring twenties, darling, why do you look so concerned?

If it is your first experience of the Endless Isles, you have access to the High Temple. Should you wish, you may also seek out the island's own temple as well, which is located inside the city, in a district mostly forgotten by the residents. Don’t worry - your feet will carry you there.

The building is not large, and it is old and neglected. It has a domed ceiling, with panels of glass crisscrossed with metal painted gold curving upward. Whatever fine pattern may have formed there is lost to time; the glass at the centerpoint of the dome is gone, letting in the smell of the sea.

There are rooms equipped with beds spreading out like a spiderweb from the middle of the building. The temple proper is of course in the exact center, below the broken dome. In the middle of this circular room you will find dead branches gathered together to make a vaguely humanoid shape. This crude figure has been haphazardly painted yellow. A slab of concrete sits in front of it. There is not much to explore here; it is very quiet.

Either temple is a good place to simply rest, or meet some of your fellow Travelers. The High Temple of course has the Temple Chef and its usual Guardians, Flock, and Lantern.

The Island Temple has its own Guardians, which are small, pale humanoids with perfectly blank faces and small antlers like young deer. They will leave you alone unless you try to meddle with the central room. Doing so will result in one of them approaching you, and you will find yourself falling unconscious on the floor.



Ⅱ. THE MASQUERADE
Through happenstance, you find yourself in an enormous ballroom. Low couches are dotted everywhere, and a live band plays somewhere at the end of the massive space. A long bar takes up one side of the room, bottles sparkling under the light cast from the many cut-glass chandeliers hanging overhead. Champagne flows freely, and the scent of gin pervades the air.

All of the attendees are wearing masks.

You're dressed for the occasion, of course - you will find yourself wearing something reminiscent of 1920s America, with a small yellow sigil of some sort pinned to your breast. Ask any of the guests about it and they will tell you, "ah, it's a secret." You too, of course, are wearing a mask. You did not pick this mask, but if you look in the mirror hung over the bar you will find that it nonetheless hints at some aspect of your personality.

Which would be all well and good, except that you can't take the bloody thing off.

Moving around the ballroom, you will discover that a few other people also have the yellow sigil pinned to their clothing. It probably shouldn't surprise you that these people are all other Travelers, equally unable to take their mask off.

No, you can't unmask until you share something with your new-found friend: a secret. A REAL one, the sort you'd never speak aloud.

Of course, you can choose not to share. If you choose that route, however, you'll find that the mask is fusing with your skin. Leave it on past midnight when the cries of "UNMASK! UNMASK!" begin, and it will simply become your new face for the duration of the month.



Ⅲ. THE PLAY
Maybe parties aren't your style. No fear, there's plenty more to do and see in such a wondrous city. There's a theatre - the Meliora Grand as a matter of fact - and perhaps you're just the sort of person who would like to take in the arts.

The theatre has plush seats, and fabulous electric sconces lining the wall. Once you take your seat you'll find yourself looking at the stage, where a blood-red velvet curtain hangs. The theatre doesn't seem to fill up - indeed, it really seems that there's only you and one or two other people there. Curious.


The lights go down and the curtain is drawn open, revealing... well. Not much.

There are two chairs on the stage, a table between them. On the table lays a pallid face: a mask. Just a mask. Why not go on up and take a closer look?

Should you choose to touch the mask, you will feel a deep urge to speak to whoever else is in the theatre. You will, in fact, feel the desire to act out some sort of emotional trauma with them. Perhaps they suddenly look like your mother, your father, a lover who left you. Why don't you tell them how you really feel?

Naturally, you can both just sit in awkward silence instead. You'll be waiting until the morning to be let out, if that's the case.



Ⅳ. LOST CARCOSA
CW: the undead.
You find yourself walking along the beach at night. Along the shore the cloud-waves break, and black stars rise above you.

You can't quite pinpoint when you realise you are no longer alone. Maybe there is only one other person on the beach with you, or perhaps a few; you move as one down the expanse of sand until you realise there is something laying up ahead of you.

There is a heap of yellow cloth there, dry and tattered with age. It smells faintly of spices. Nestled among it is a jewel-encrusted human skull. Its empty sockets compel you to sit down in the cool, bone-white sand, to sit and speak to those around you about loss.

Everyone has lost something important to them. A person, a thing, a place, an aspect of the self. Something that's gone and you're never getting back. The skull grins endlessly, endlessly, encouraging you to speak about something you may not have laid to rest.

You can resist this compulsion. Maybe you were never good at sharing. Refuse the skull's silent request and you may continue down along the beach, or perhaps head back the way you came. As you walk, however, you will notice that there is a fog rolling in. It comes in off the sea/sky, obscuring the beach until you can barely see.

It's a terribly handy cover for the corpses that are shambling out of the surf. Wet, bloated, with eyes that glow a dim gold, they head for you silently. They wish to drag you back with them, into the depths. Better hope you can outrun or outfight them.

Bonus: What's that? You want a Carcosa playlist? You've got it, babes!


Network · Logs · OOC · Memes · Plurk

nightschool: (🖋️ 03)

it's a new month, you know what that means 😎 finally tagging last month

[personal profile] nightschool 2021-06-01 09:49 am (UTC)(link)
[The daemon remains undecided how the temple makes him feel. And as it should be; he is ever a creature of duality and conflict. It would be a strange day indeed if he had bargained the alienness of this new land for a suddenly clear grasp of his own internal landscape, darkened and full of dead ends and blind alleys even to him.

At times he fancies he can catch a whiff of lavender rising off the aged stones and for a beat he almost manages to forget. Then his heart thuds again as if in defiance of his laxness, and he remembers with the sudden inevitable wave of grief. Relief and bereavement, ebbing and flowing like the tide, much as wonder and disdain. He is a man of intellect and has no use for faith, and yet--and yet, true to his very contrary core, he can't help wandering the temple, drinking it in, reminded of the temple to the goddess outside Sept-Tours Matthew had once shown him.

Matthew. Don't think about him. If you think about him, you'll stop and you won't start again--

A wearh's keen hearing might have detected the brush of feathers and padding bare feet; a witch's second sight might have seen the blaze of green-gold magic lighting up the corridors. But he is neither, and has neither to such honed degrees, and his attention isn't even on what lay ahead but on everything else: window views, and open doorways, and the floor under his feet (they yearn for better shoes after the trek here).

He sees the shadow she casts first, the vaguest impression of a human figure that goes awry and misshapen around the shoulders and the crown of the head--

And then he looks up at the source and sees her, horn and arched wings and eyes a-glow. His own eyes round to show their whites. His lips part. But once again, he finds himself undecided what emotion he should scream with, should such a forceful response find the energy to make the climb from his throat. Surprise? Fear? Amazement? In the end, nothing comes. He'd spent all his screams on Matthew.

He'd also thought he was coming near to spending all his awe for one day--but the she-bird proves him wrong in that, too.]
medeiun: ᴛʜᴇ ʜᴏʟʟᴏᴡᴇᴅ ᴀʀᴛɪsᴛs (✦ — 𝟎𝟒𝟎)

Hell yeah babey, Team Slug!! ✊🐌

[personal profile] medeiun 2021-06-15 02:26 am (UTC)(link)
[ It's what she knows best, or what she's come to know best — even after those layers of gentle gossamer the girl formed within her heart, the way the word "Protector" and all that the role means feels good, feels right. This is what's still underneath, and it's easier to fall back into it without Aurora's doe eyes cast upwards at her, pleading with her to behave.

She lived so many years being something feared. Her name has had the effect almost of something like magic itself — whispered in quiet dread, as though afraid she could be summoned if the word were voiced too loudly. Like a curse, Maleficent has been a source of terror for so many, for so long.

....There's something to her that wants to see it, even if only for a glimpse. It's familiar. It's a small way to rebel against the peace this place is trying to force on her, yet another sensation that she didn't choose to feel, but a byproduct of the ancients at work here. She's restless, so restless, up beneath that cool white exterior.

And there it is. As she rears up like that, the person on the other end of the sudden meeting shirks from her. She sees it; she knows it well. Eyes so round and mouth so stunned into silence, the way a human face looks when it's trying to perceive her, make sense of her. And it's a man — even better. Maleficent lets her eyes flash at him, golden... green... somehow not either, but simultaneously both. Her blood mouth tightens, the red of it a stark contrast to the paleness of her sharp features. All of her is angular, harsh. If she meant him no harm, here is where she should say as much, but the dark fey lets him think she could, for those few moments.

Finally, she speaks: voice a woman's, but one without human softness. ]


It is unwise to sneak around. One could too easily happen across a waiting viper.

[ ...Sneaking around is literally what she was doing, but Maleficent is nothing if not completely unconcerned with being fair. ]
nightschool: (🖋️ 121)

😎👉👉

[personal profile] nightschool 2021-06-20 09:38 am (UTC)(link)
[The first time he'd locked eyes with Matthew de Clermont, he'd seen his own demise in towering muscle and ethereal paleness capped in dark hair, blue eyes as intense as ice filming over winter seas, freezing the very blood in his veins with their glacial lack of humanity. A prince among predators, barely contained in his human skin.

It had taken the span of one slow smile to understand on a primal level his life was a gift Matthew would be giving him every second of every day after.

And how he had loved him for it. Sensual fatality in someone so beautiful and terrible had claimed his heart and his breath, and hadn't given either back.

She brings him back to that moment in an instant. The memory douses him. He relives it all down to every goosebump in the span of a second, enough time to stand struck and think god, she reminds him a bit where that line between beastliness and grace divides and where it overlaps. Enough time for his heart to flutter with a nostalgic kind of reverence before it remembers the break, and better times before the well of Matthew's mercy ran dry. Before she speaks and he catches his breath behind his teeth.]


True enough, lady. [And he's the most remarkable person I'll ever know.] Far be it for me to think I can avoid the bite, whatever the case.

[His mouth is dry from the sea voyage and the walk, and now the unparalleled sight of a lifetime; it adds a sandpapery rasp to a rough and breathy response.

She's cold, too, this one--but more in the way of fire and marble than ice and rage. A living creature, her crimson lips and sharp femininity so like Louisa's, but flushed from within by power that nudges against him, wanting to be known and witnessed. His rapt gaze traverses from point to point, tracing the massive wings that occupy the corridor. Drinking her in.]


Marvellous.
Edited 2021-06-20 09:42 (UTC)