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polymods ([personal profile] polymods) wrote in [community profile] polylogs2021-05-01 03:00 pm

Destination: Carcosa

POLYMYTHOS: CARCOSA

Carcosa


Ⅰ. THE TEMPLE
You can read all about your character's arrival in the game lore.
The island's harbour is full of other ships, although not a single one of them seems to actually have a human being aboard. (You could certainly try to steal one, but doing so is an exercise in futility - you will find that even if you set off into the ocean you will wind up right back in the harbour again after spending a few hours lost in the fog.) Beyond the harbour is a glittering city of glass and gold. Curving arches and sharp geometric lines are the hallmarks of the architecture - an art deco paradise that whispers of decadence and hope for the future.

The people who crowd the streets wear suits and hats, drop-waist dresses and furs. Their faces are all blank smiles. It's the roaring twenties, darling, why do you look so concerned?

If it is your first experience of the Endless Isles, you have access to the High Temple. Should you wish, you may also seek out the island's own temple as well, which is located inside the city, in a district mostly forgotten by the residents. Don’t worry - your feet will carry you there.

The building is not large, and it is old and neglected. It has a domed ceiling, with panels of glass crisscrossed with metal painted gold curving upward. Whatever fine pattern may have formed there is lost to time; the glass at the centerpoint of the dome is gone, letting in the smell of the sea.

There are rooms equipped with beds spreading out like a spiderweb from the middle of the building. The temple proper is of course in the exact center, below the broken dome. In the middle of this circular room you will find dead branches gathered together to make a vaguely humanoid shape. This crude figure has been haphazardly painted yellow. A slab of concrete sits in front of it. There is not much to explore here; it is very quiet.

Either temple is a good place to simply rest, or meet some of your fellow Travelers. The High Temple of course has the Temple Chef and its usual Guardians, Flock, and Lantern.

The Island Temple has its own Guardians, which are small, pale humanoids with perfectly blank faces and small antlers like young deer. They will leave you alone unless you try to meddle with the central room. Doing so will result in one of them approaching you, and you will find yourself falling unconscious on the floor.



Ⅱ. THE MASQUERADE
Through happenstance, you find yourself in an enormous ballroom. Low couches are dotted everywhere, and a live band plays somewhere at the end of the massive space. A long bar takes up one side of the room, bottles sparkling under the light cast from the many cut-glass chandeliers hanging overhead. Champagne flows freely, and the scent of gin pervades the air.

All of the attendees are wearing masks.

You're dressed for the occasion, of course - you will find yourself wearing something reminiscent of 1920s America, with a small yellow sigil of some sort pinned to your breast. Ask any of the guests about it and they will tell you, "ah, it's a secret." You too, of course, are wearing a mask. You did not pick this mask, but if you look in the mirror hung over the bar you will find that it nonetheless hints at some aspect of your personality.

Which would be all well and good, except that you can't take the bloody thing off.

Moving around the ballroom, you will discover that a few other people also have the yellow sigil pinned to their clothing. It probably shouldn't surprise you that these people are all other Travelers, equally unable to take their mask off.

No, you can't unmask until you share something with your new-found friend: a secret. A REAL one, the sort you'd never speak aloud.

Of course, you can choose not to share. If you choose that route, however, you'll find that the mask is fusing with your skin. Leave it on past midnight when the cries of "UNMASK! UNMASK!" begin, and it will simply become your new face for the duration of the month.



Ⅲ. THE PLAY
Maybe parties aren't your style. No fear, there's plenty more to do and see in such a wondrous city. There's a theatre - the Meliora Grand as a matter of fact - and perhaps you're just the sort of person who would like to take in the arts.

The theatre has plush seats, and fabulous electric sconces lining the wall. Once you take your seat you'll find yourself looking at the stage, where a blood-red velvet curtain hangs. The theatre doesn't seem to fill up - indeed, it really seems that there's only you and one or two other people there. Curious.


The lights go down and the curtain is drawn open, revealing... well. Not much.

There are two chairs on the stage, a table between them. On the table lays a pallid face: a mask. Just a mask. Why not go on up and take a closer look?

Should you choose to touch the mask, you will feel a deep urge to speak to whoever else is in the theatre. You will, in fact, feel the desire to act out some sort of emotional trauma with them. Perhaps they suddenly look like your mother, your father, a lover who left you. Why don't you tell them how you really feel?

Naturally, you can both just sit in awkward silence instead. You'll be waiting until the morning to be let out, if that's the case.



Ⅳ. LOST CARCOSA
CW: the undead.
You find yourself walking along the beach at night. Along the shore the cloud-waves break, and black stars rise above you.

You can't quite pinpoint when you realise you are no longer alone. Maybe there is only one other person on the beach with you, or perhaps a few; you move as one down the expanse of sand until you realise there is something laying up ahead of you.

There is a heap of yellow cloth there, dry and tattered with age. It smells faintly of spices. Nestled among it is a jewel-encrusted human skull. Its empty sockets compel you to sit down in the cool, bone-white sand, to sit and speak to those around you about loss.

Everyone has lost something important to them. A person, a thing, a place, an aspect of the self. Something that's gone and you're never getting back. The skull grins endlessly, endlessly, encouraging you to speak about something you may not have laid to rest.

You can resist this compulsion. Maybe you were never good at sharing. Refuse the skull's silent request and you may continue down along the beach, or perhaps head back the way you came. As you walk, however, you will notice that there is a fog rolling in. It comes in off the sea/sky, obscuring the beach until you can barely see.

It's a terribly handy cover for the corpses that are shambling out of the surf. Wet, bloated, with eyes that glow a dim gold, they head for you silently. They wish to drag you back with them, into the depths. Better hope you can outrun or outfight them.

Bonus: What's that? You want a Carcosa playlist? You've got it, babes!


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shapeshistory: <user name=bungalows> (Cartier)

[personal profile] shapeshistory 2021-05-13 03:41 pm (UTC)(link)
[ Anne's right. They're on the same page at least--they always will be--and he exhales, standing straight and taking his thumb and forefinger to the middle of his forehead, smoothing his brows as he stares at the boat. He's always been a fairly practical person, but this situation is beyond what he's used to, though his confidence in himself hasn't waned a bit. ]

I'd rather the water than this eyesore. [ His hand drops, looking pointedly at the city. Too gaudy. It doesn't matter that had Jack not come to this place on his own terms, he would have loved it. He clears his throat, moment over, and nods at Anne. ]

Shall we?

[ There's a perfect boat right next to them, after all. Small enough for two. Without waiting for an answer, Jack slips onto the deck of one, adjusting his weight easily so as not to tip it over. ]
bonnylass: (pic#14820049)

[personal profile] bonnylass 2021-05-14 10:56 am (UTC)(link)
[ Anne fully agrees - at least give them something that they know among all this strangeness, and a deck and sails in the wind (or what little wind there seems to be here) is at least that - so when Jack decides on the little boat tied up right in front of them, she gives it an assessing once-over look and climbs in after him.

Wary of the chance that someone, be it one of their mysterious captors or even just the keepers of the docks or the boats that are resting at them, could still come along, Anne immediately makes short work of untying them and shoving off. The boat itself is not at all like anything she and Jack have worked with for years (anything that size wouldn't have been tied on the docks anyway and would have been resting at anchor much farther out in the bay), but the principals are much the same and she trusts Jack implicitly.

Still, as they begin to drift out into open water, Anne keeps her head on a swivel while looking out for larger ships that could be waiting in the fog. ]


You think the one that brought us here's still around? Or did they just fuck off and leave us here?

[ Marooned, Anne can't help but think, and that makes her step carefully across the boat just to be closer to Jack's side again. To be sure, there was far too much life in the city they'd been left in for it to be a marooning, but that doesn't change how adrift she's felt among all the strangness. ]
shapeshistory: <user name=bungalows> (Alexander McQueen)

[personal profile] shapeshistory 2021-05-14 05:15 pm (UTC)(link)
[ The noise that comes out of Jack's mouth can only be described as a scoff, not at Anne but at the mere mention of that other boat. That boat.

Fuck that boat, as far as he's concerned, what is it if not a symbol of just how far away they are from everything else? From everything normal? Jack would prefer Boston in winter to catching sight of that rig again, though Anne going after the cosmic lump that had given them their welcome speech is certainly entertaining to imagine. ]


Those people hardly get their hands dirty, I don't see why any one of them would stick around. [ A quick glance. He's guessing, but he's also betting money he's right. ] They know if they stay, the likelihood of us Travellers getting more and more discontent with each passing minute and actually doing something about our situation grows higher and higher.

[ He's moving about, never too far from Anne, only making sure everything's ready as they head towards the horizon. ]
bonnylass: (pic#14716447)

[personal profile] bonnylass 2021-05-16 10:40 pm (UTC)(link)
[ It isn't as though she isn't angry enough at what's being done to them not to want to try to find the people responsible for their captivity and make an end to them, whatever the results, but right now Anne is far more concerned with being stopped. The fog that is swallowing them by the minute is terribly disconcerting and she can't shake the feeling that they're being watched. She'd felt it on the docks too, but out here it's harder to ignore or explain away. ]

You don't think they're baitin' us? With all them ships?

[ It was far too easy to steal the boat they had, and all of them just being left like that for the taking? It was insane if whoever owned them didn't want something exactly like this to happen. ]

What if it's some kind of test?
shapeshistory: <user name=bungalows> (Louis Vuitton)

[personal profile] shapeshistory 2021-05-17 04:46 pm (UTC)(link)
[ It's a very real thought. One that's been stuck in Jack's brain for a while--mulled over, really, but the conclusion he's reached is that there can be no proper conclusion. It's infuriating. There's too many pieces he doesn't know, too many things he can't quite grasp, and while he'd never tell Anne (though Anne most likely knows already), the thought that he can't do anything for them is a fear that's almost paralyzing.

The fog seems to come up far more quickly than he anticipated, far thicker than he's ever seen. He casts a glance at Anne: as long as he can see the other and steer the little boat away from any rocks, they'll be fine. Little steps before larger ones. ]


What can they do that we haven't faced before? Test or not, we're here. The two of us, for some reason, we're here together, and whether or not the fellow in the boat when we first arrived is being truthful, they're fucking stupid for not separating us. We're merely taking advantage of that.
bonnylass: (pic#14716446)

[personal profile] bonnylass 2021-05-19 12:35 am (UTC)(link)
[ They exist in a unique state of both knowing what the other is thinking and, at least on Anne's half, being relieved not to hear Jack actually say it. She doesn't want or need to hear how hopelessly out of their element they are. Not out loud. Not when they have no other avenue in front of them but to try. She can see that it's on the verge of freezing him up and she steps close enough to touch him, weakened fingers curling into his sleeve just to brace the both of them.

But she sees the way he looks at her when the fog comes on and she's glad she knows exactly what to do. ]


I'll do it.

[ She makes her careful way to the bow and sits so she can lean out over the water, eyes cutting through the fog as best they can to keep watch for the rocks that could end their journey before it begins. ]

We better not get caught, then. 'Cause they're sure to do it the second time. Yeah?
shapeshistory: <user name=bungalows> (Gucci)

[personal profile] shapeshistory 2021-05-23 03:59 pm (UTC)(link)
[ Jack nods, chin jutting out slightly, and busies himself and his hands. With Anne on the lookout, this should be significantly easier, and steering a small little boat like this is absolutely no problem for the two of them. ]

It's complacency. [ He wrinkles his nose slightly, his train of thought sudden, unheeded. Anne will follow. She always does. ] Perhaps there would be an amenable solution to being dragged here against our will, even overlooking the end goal to 'be a better person.' [ That's a laugh, he thinks bitterly, Jack has no intention of changing. ]

You've seen the people in that place? The ones that aren't us? They've the complacency of livestock, their faces so dulled they may as well be wearing masks.