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Selina Kyle ([personal profile] catlady) wrote in [community profile] polylogs 2021-05-02 05:07 am (UTC)

selina kyle, dc comics

I. AROUND THE CITY
[ if this ancient is all-knowing and all-powerful as the stories have led her to believe, she knows exactly what she's getting with someone like selina -- once a thief, always a thief, and this city and its opulence make it ripe for the picking. she doesn't imagine that any of it has real value off of carcosa but stealing, for selina, is an artform; she can make her way through a room and leave it with a fistful of jewelry and at least a couple wallets without these locals even batting an eye. it's something to do to kill some time or maybe just because she resents having to take part in this little game.

a half-dozen strands of pearls and glass beads hanging from her neck, she picks through her spoils idly, not so much disappointed with her haul as she is a woman of discerning taste. selina slips on a ring with an oversized, brilliant-cut emerald onto one of her fingers and hums contemplatively as she holds her hand out to get a better look at it. ]


What do you think, is it too much or does it make my eyes sparkle?


II. THE MASQUERADE
[ selina's mask, at first glance, is simple -- a deep, rich black that covers everything but her eyes and the dark-tinted curve of her mouth twisted into smirk as she takes another sip of champagne. the mask is feline in shape, its oversized ears reminiscent of a kitten, and upon closer inspection is actually quite detailed: the entire mask a deeply-dyed calfskin carefully and elaborately molded and hand stitched into place with black thread. it's comforting in a way that should be concerning, her relationship with her own mask -- the one she chooses to wear nightly, the one that gave her the strength to become who she is now and caused so many of her life's problems -- much more complicated than it should be. why fight it? why try to take it off at all?

she is an observer and the mask helps with that, helps create that barrier that allows her to keep to herself and observe her fellow travelers and/or captives. if they're going to be traveling together, she might as well know who she's dealing with, right? (and some of these idiots are just giving up their secrets.)

perhaps you bump into her as she locates another glass of champagne, or maybe it's later in the evening and you're both starting to notice the way your skin begins to tighten. maybe you just wanna ask her about the stupid pin everyone keeps asking about, go nuts. she'll be here late into the night. ]


III. LOST CARCOSA
[ it is late at night or early in the morning, depending on your definition, when selina finds herself walking along the beach. a pair of heels dangling from her fingers, she walks barefoot in the sand -- pleasantly intoxicated and relatively carefree all things considered. the ocean breeze feels cool and crisp against her skin and the stars are so bright tonight, it's hard to even care whether or not she's alone on the beach. she can keep to her own business if they can keep to theirs, or at least that's the plan.

the creepy skull seems to have other plans... ]


IV. WILDCARD
[ not feeling these prompts? toss something completely different my way! selina can mostly be found around the city while on carcosa, but returns to either temple often for food and supplies and, frankly, just to people watch. hit me up at [plurk.com profile] felinefatale for plotting and/or friendship!! ]

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