polymods: (Default)
polymods ([personal profile] polymods) wrote in [community profile] polylogs2022-05-01 10:42 am

First and Last and Always

POLYMYTHOS: THE END

THE END


Ⅰ. THE CITY
CW: potential alcohol use, nudity.
The ferry docks in calm waters/skies the colour of wine. The Ferryman, never a big talker to begin with, seems particularly quiet, and when you disembark he raises one hand in a little wave.

The island’s beach is bone white, the trees and bushes beyond it a lush green and deep teal. The air is the freshest you’ve ever tasted. Everything around you seems to radiate a sense of deep peace.


The path from the beach is clear, made of pale stones that glimmer faintly in the sun. It leads you up a gently sloping path and through a great stone archway overrun with climbing vines laden with tightly closed flowers. Beyond the arch, you can see that there is a shallow valley, the center of which is dominated by a massive stone temple. The temple is surrounded on three sides by a city. Its buildings are made of regular stone and dark, sturdy wood. Plantlife thrives here without feeling as if it is overgrown.

Here there are plenty of places to sleep and bathe and eat - everything is free, and the people who populate the island are by and large welcoming and friendly. To the west of the temple there are natural hot springs you may use. The east side of the city has a sort of lecture space where the island inhabitants gather to debate and talk philosophy or share stories and myths. Many of these you may recognise - there are famous stories from all universes being told. You’re welcome to tell your own. The south side of the city contains a sporting arena, open to the public when there isn’t some sort of competition on. While there isn’t anything modern like a JumboTron screen, there is sports equipment available that is familiar enough to use. The area north of the temple opens up on a thick forest. There are walking paths there, some of which lead up a large hill that affords a spectacular view of the city, the fields just outside of it to the east, and much of the rest of the forest.

During the day everything is bright and pleasant - the pace of life here is a slow one, overall.

At night is when the island really comes alive.

By the light of the stars and moon, all of the flowers growing on the many vines unfurl, revealing rich bioluminescent purples, pinks, and blues. They have a soft, warm scent.

There are parties at night on the island, filled with drinks and dancing. All are welcome. Unlike many of the other islands you have traveled to, there truly doesn’t appear to be any danger here.

Notes:
1. Please remember to mark threads appropriately with Content Warnings when necessary.

2. You can participate in whatever activities you like with no outside interference, no magic tricks. Any trouble you get into will be entirely of your own making this time.

5. Have fun!



Ⅱ. THE TEMPLE
Of course, the city is dominated by the presence of the temple at its center.

The temple is not quite like any you may recognise from history, but somehow reminiscent of many of them at the same time. The huge blocks of stone cut to build the structure are the same faintly pearlescent colour of the walking path that leads to the ferry, giving everything a soft but not unpleasant shimmer. There is no roof, leaving the whole thing open to the sky. The temple is circular, and to get to the center you must walk a labyrinth where the walls are covered once again in flowering vines. If you look closely and brush the leaves aside you will see there are faces carved into the rock. Some are not human, but every last one of them looks at peace.

You can find people walking the labyrinth. Some of them are clearly from the city, and they may or may not acknowledge you - they are absorbed in their own thoughts. More often than not however the people you see in the temple are clad in hooded robes that are either white or black. They’re happy to talk to you, and if asked will explain that people walk the labyrinth as a form of contemplation. “It represents a personal journey,” they will explain. “Walk it during the day and reflect on how you have come to be the person that you are. Walk it at night and you will experience visions of the moments in your journey where something in you changed, for good or for ill.”

The center of the labyrinth is a round clearing. Here the stones are darker and iridescent, with one huge block of it set in the middle of the space. On either side of it is a pillar: one black, one white.

The robed walkers of the temple will divulge the purpose of this place if asked: it is the throne room of the Ancient.

“If you choose to walk the labyrinth at night, no matter what visions may come, when you reach the center the Ancient will be there.” After all this time, this might seem like far too simple a ritual to summon a force that has been watching you for months.

The robed walker has only one other thing to say on the subject: “Well. She’s been waiting for you.”

Notes:
1. Visions in the labyrinth can be seen by whoever you are with.



Ⅲ. THE ANCIENT
If you choose to seek the Ancient, you set off at night into the temple. The pearlescent stones of the temple glow, turning the entire building into a shining vision. The flowering vines growing on the labyrinth walls release their own light and secret perfume, giving the journey a vaguely hallucinatory quality, like it isn’t quite real. You may run into someone you know along the way, so at least the walk isn’t quite so frightening.

The center of the temple has its own mellow light, a dark rainbow of shifting colour. The stars above are still perfectly clear, easy to see with the naked eye.

There is a tapestry strung between the black and white pillar, with what looks like pomegranates embroidered on it in darkly shining thread. Seated on the block of stone in front of this is a woman.

What does she look like? It’s different for everyone. Some people will see her as human, others not. To some she has a face and for others there is nothing there save a disc of radiant light. She could be any race, any colour, possessed of any body. The only constants are that she is extremely tall, and she wears something on her head - a crown, a circlet of stars, a mitre - and carries in one hand a sword and a scroll in the other.

One look and you understand that she knows you.

Or maybe you have zero interest in seeking out the Ancient. Maybe, just maybe, you’re avoiding it. Not that you’re scared or anything. You just don’t see the point. And so you avoid undertaking that final journey, sticking instead to the simple pleasures of the island.

Which is all well and good… for a while.

But there will come a night when you awaken at the entrance to the labyrinth. You have no memory of how you got there, and maybe you turn around and walk right back to where you fell asleep. Do that, and it will happen again. And again. And again. It’s never consistent, but you will be summoned again and again in the dead of night to the labyrinth. Maybe you should just give in… and take someone with you.

The Ancient is not emotional - she radiates a sense of calm, yes, but it isn’t particularly comforting. Her eyes are blank, sightless, but she watches you anyway.

“This is your time of reckoning,” she tells you. “Hold up your wrist.”

The colour of your ScryWatch is clearly revealed. It flickers between whatever the colour was when you started on your journey, and what the last change was. For some of you, this is an improvement. For others…

“What have you learned during your journey, Traveler?” Good question - probably best to answer honestly. This isn’t a being that appreciates attempts at deception.

The Ancient turns her face toward whoever has accompanied you on this journey. “Have they grown?” she demands. Guess she doesn’t trust just one opinion.

When you have pled your case, the Ancient stares at you for a while with her empty gaze. Finally she nods; she seems satisfied in some way, and when she speaks again her voice is serene.

“You have a choice to make, Traveler. You may return to your own world, alone, to the exact time at which you were taken. You will remember nothing of what you have experienced, except perhaps in dreams.

“Or you may choose to go on to somewhere else. I do not know where, or when, or what exactly will happen to you. You may remember everything, you may not. There are no guarantees. It will not be your home, but you will be alive and able to move on. If you travel together there is a great chance you will remain friends or lovers… somehow.

“When you have made your decision, go to the beach and tell the Ferryman where you wish to go: home, or away. He will take you there.”

The Ancient sits back. Your fate, it seems, is in your own hands.

As always.

Notes:
1. Characters are not judged on morals - the purpose of the journey across the Endless Isles was personal development. How you choose to interpret this is entirely up to you.

2. Theoretically you could just keep not walking the labyrinth forever. If that’s the case, your character would stay on the island until they either went through with it or died of old age.

3. The choices given to your character are meant to wrap up the game as neatly as possible. The decision to move through to another world is meant to be a way for you to take your CRAU with you, whether to another game or a PSL or what have you.

4. Your character has plenty of time before they make their choice so that they can say goodbye to people if they wish.

Let's do it one last time!


Network · Logs · OOC · Memes · Plurk

unkindled_madness: (pensive)

[personal profile] unkindled_madness 2022-05-04 10:42 pm (UTC)(link)
[Sephiroth shrugs faintly.]

I am in no position to condemn you.

But I don't know what makes returning to that an option for you.

[Probably, there's something she's left out. But it's hardly an enticing scenario, as described.]
neverwither: (the caged bird)

[personal profile] neverwither 2022-05-05 01:19 pm (UTC)(link)
Connor has important ties in Detroit. Though from what I understand, we wouldn't remember each other the way we are now if we both returned there. I don't want to keep him from anything, but I also don't want to forget. And if we were both in the city, maybe we'd be able to find each other again...

( Chloe's ever hopeful stance isn't too convincing. When she continues, it's with something she'd probably only admit to Sephiroth. He's forthright. Not always seeing eye-to-eye doesn't mean she values his insight any less. There's an understanding of similar existences. )

I don't want to be alone. But I also don't want be defined by someone else. I don't want to lose myself.
unkindled_madness: (reading)

[personal profile] unkindled_madness 2022-05-05 02:27 pm (UTC)(link)
[Sephiroth is quiet for a long moment while he considers her words.]

...I give the Ancient no credit for it, but I have learned things about myself here. That knowledge is more essential to me than anything else. If I were to go back... I would not be able to act with the understanding I now have. I would return to ignorance.

[A pause.]

You have the capacity to form bonds. You would not remain alone.
neverwither: (I think of things I wish I didn’t)

[personal profile] neverwither 2022-05-05 02:40 pm (UTC)(link)
Exactly. The people we are now would be erased... And even if there was a way to circumvent it, I think it would only be a matter of time before I, as I am now, would be erased.

( She smiles a tiny bit and scoots a little closer to him. )

Thank you. I hope one of the things you've learned about yourself is that you have that same capacity, too. I just... don't want to let go of the person I love. I don't know if I'm ready for the loneliness again.
unkindled_madness: (wutai)

[personal profile] unkindled_madness 2022-05-05 03:10 pm (UTC)(link)
......I understand.

[He does, for once. It isn't romantic, but if somehow the only way to keep Loki would be to forget him... He can see the temptation to risk it. It's a rare connection. He didn't think he had that capacity, before now.]

You feel certain he would choose to return?
neverwither: (I’m never sure of myself)

[personal profile] neverwither 2022-05-05 03:22 pm (UTC)(link)
Is there someone you don’t want to lose?

( What he understands might be more nebulous than that. She asks anyway. Maybe one last Chloe push to see if he’ll acknowledge that these important bonds can indeed be forged. )

I’m not certain of it. Preempting, I suppose. The rock and the hard place of not wanting someone to choose you over everything else and wanting exactly that.
unkindled_madness: (wutai)

[personal profile] unkindled_madness 2022-05-05 03:45 pm (UTC)(link)
[He glances at her. He hasn't had as long to wrap his mind around it, but he doesn't want this to end either. He doesn't know about saying that, about contributing that as a factor in her decision.]

...Loki.

But he has already lost everything else. I have little to compete with.
neverwither: (small side smile)

[personal profile] neverwither 2022-05-05 05:00 pm (UTC)(link)
( Restraining herself from giving him another hug, she leans against him for a moment instead. )

Are the two of you going to be leaving together?
unkindled_madness: (reading)

[personal profile] unkindled_madness 2022-05-05 05:06 pm (UTC)(link)
[He will... let that happen.]

I haven't spoken to him yet. But we've discussed it before.
neverwither: (i'm listening)

[personal profile] neverwither 2022-05-05 05:31 pm (UTC)(link)
I really hope it happens for you. If you've discussed it, that sounds positive.

( The thought of Sephiroth and Loki venturing off together makes the farewell sting less. It would be good for the both of them. )
unkindled_madness: (that sure is a hamster bite)

[personal profile] unkindled_madness 2022-05-05 05:39 pm (UTC)(link)
We had intended to choose our destination.

[To travel the universe as they saw fit. Apparently not. Not yet, anyway.]

...

You would not be unwelcome, should you decide to move on.
neverwither: (an android feels surprise)

[personal profile] neverwither 2022-05-05 05:56 pm (UTC)(link)
Maybe that choice will come. After all, we’ve learned there are apparently ways to traverse all sorts of times and spaces. I have no doubt that the two of you together would figure out how to do things your way.

( Chloe blinks, surprised. The unexpectedness soon gives way to being deeply touched. )

Thank you, Sephiroth. I… In all those times and spaces, we’ll find each other again.

( It could be nothing more than a pipe dream but she’s going to hold onto it. Hope dies last. )
unkindled_madness: (talking)

[personal profile] unkindled_madness 2022-05-05 06:44 pm (UTC)(link)
I fully intend to. [He's not giving up on murdering Hojo one day.

But then he's a little awkward, of course, at her response.]


...hm. There's your optimism.
neverwither: (Delighted to meet you John)

[personal profile] neverwither 2022-05-05 07:01 pm (UTC)(link)
I prefer to think of it as not automatically accepting fate as it’s been handed to me.

( Which is said kind of like a joke. Except it isn’t really. )
unkindled_madness: (what does it matter...?)

[personal profile] unkindled_madness 2022-05-05 07:11 pm (UTC)(link)
...more of a fight, then, I suppose.
neverwither: (side smile)

[personal profile] neverwither 2022-05-05 07:20 pm (UTC)(link)
Let’s meet in the middle and call it an optimistic fight, shall we? A hopeful defiance.
unkindled_madness: (amused)

[personal profile] unkindled_madness 2022-05-05 07:37 pm (UTC)(link)
...I believe I can accept that.
neverwither: (100% interest 100% of the time)

[personal profile] neverwither 2022-05-05 07:51 pm (UTC)(link)
( Oh, the warm fuzzy feelings. She wipes at her eyes, laughing softly at herself. )

Did you and Loki have a destination in mind when you talked about it? One you wanted to choose?
unkindled_madness: (dramatic)

[personal profile] unkindled_madness 2022-05-05 07:57 pm (UTC)(link)
My world first, to tie up loose ends. [You know, the murders he really wants to do.]

Then... Wherever.
neverwither: (you can tell me all your sins)

[personal profile] neverwither 2022-05-05 08:06 pm (UTC)(link)
What does Loki think about tying up those loose ends?

( She doesn’t seem like she’s gearing up to try and persuade him out of said murders. She’s just curious.

At least he won’t be alone in dealing with the whole slaughtering one’s enemies thing. )
unkindled_madness: (curiosity)

[personal profile] unkindled_madness 2022-05-05 08:17 pm (UTC)(link)
...he is supportive.

[He's not going to expound on exactly how supportive because she seems like she's being chill about it and she probably doesn't want to hear about creative murder ideas.]
neverwither: (thinking... thinking...)

[personal profile] neverwither 2022-05-05 08:47 pm (UTC)(link)
…Maybe the two of you have a point. I have wondered about that.

unkindled_madness: (are you sure about this?)

[personal profile] unkindled_madness 2022-05-05 09:00 pm (UTC)(link)
Have you?

[A far cry from "I'd like for him to find peace."]

That's... something of a departure.
neverwither: (I’m never sure of myself)

[personal profile] neverwither 2022-05-05 09:18 pm (UTC)(link)
…Do you remember when I asked about karmic ends and the greater good when we burned the effigies?

( It’s true that she’d like for Elijah Kamski to find a safe, ethical form of peace.

It’s also true that what Chloe sometimes considers and admits to considering aren’t always one and the same. )


Not that I’m saying I’d actually want harm brought upon anyone. Only… maybe there are some things someone can’t be brought back from.
unkindled_madness: (didn't want to be here)

[personal profile] unkindled_madness 2022-05-05 09:32 pm (UTC)(link)
[He thinks back to it. He does remember the topic, and how it troubled Loki. He understands that much better now.]

The greater good is not really a consideration of mine.

But I do believe that men will tell you who they are with their actions, and that some natures are not subject to change.

He will never be good to you.