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polymods ([personal profile] polymods) wrote in [community profile] polylogs2021-10-01 03:00 pm

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POLYMYTHOS: THE CARNIVAL

✖ THE CARNIVAL


Ⅰ. THE TEMPLES
There's a subtle shift in the music you will hear drifting on the wind this month - gone is the calliope that screams just a little too loud, replaced instead by circus music that sounds cheerful and bright. The thrill rides are still undercut by rock music, but it seems less sinister. Any time you venture out, you'll find the people milling about are smiling, and none of those smiles seem like screams turned upside down.

The Caravan Temple remains - dozens of old wooden circus trailers, arranged in a circle, growing tighter together the closer to the center you walk. The trailers are functional living places, with built in beds - sometimes one, sometimes two - and a small table and an old wood burning stove with a cooking top just big enough to boil a kettle on. There’s a toilet, but if you want a shower you’ll have to go outside and find a tent set up at the outskirts of the makeshift trailer park where there are tent showers set up, locker room style.

The clearing in the middle of the parked caravan is completely empty except for a solitary midway game: a towering high striker. It must be at least twenty feet tall, surmounted by a round, red bell. A wooden mallet is leaned against a sign next to the game that reads, predictably, TEST YOUR STRENGTH.

Access to the High Temple is also available to all Travelers this month.

Notes:
1. Please remember to mark threads appropriately with Content Warnings when necessary.

2. These prompts are a jumping off point - how they affect your character and their development is up to you.

3. Your character will revert to their true age if they were affected by the carousel last month.

4. The Test your Strength game can be played by anyone. How well your character does is entirely up to you, but the game does not necessarily measure physical strength.

5. These residents of the island are normal humans. Killing them is possible and will affect the colour grading of your Scrywatch depending on the situation.

6. Have fun!



Ⅱ. CONCERT AND CANDY
CW: alcohol and drug use, sax music.
It wouldn't be a carnival if you didn't eat like a garbage disposal.

There's corndogs, deep fried mars bars, popcorn, donuts, funnel cakes, cheese fries, lemonade, burgers... Go on. Eat like you have a personal vendetta against your gastrointestinal tract. And of course you ought to help yourself to some cotton candy, because what's a fair without cotton candy?

There's pink and there's blue. Whichever colour you choose, you'll find that you start to feel a little funny after you eat it.

The pink cotton candy will fill you with a sense of pleasant euphoria. You'll find it easier to talk to people, and you'll find them just so much more pleasant than usual. You'll be empathetic, and just filled with love for life. You might even want to hug people, even if you're not usually the touchy feely type. You just feel so good.

The blue cotton candy will also make you feel good, but it's more mellow than the pink - you don't want to run around hugging people so much as you want to just chill out somewhere. You'll feel very relaxed, very open to talking to others about deep subjects like whether or not Kubrick really did fake the moon landing, man. Everything seems just a little more amusing, a little easier to handle.

To make things even better, there are outdoor concerts at night. No matter what band is on stage, you find yourself really enjoying it, even if the music isn’t usually your thing. There are kegs of beer set up around the edges of the concert area and you’re free to help yourself.

All that cotton candy and cheap beer might impair your judgement a little. Maybe... enough to get a tattoo? Calm down, they’re temporary. There’s a stand called Pirate Pete’s on the midway not far from the concert where a guy dressed as a pirate - Pete, presumably - will be happy to draw whatever you want on your choice of body part.

Whatever you wind up getting, you’ll find that whenever you or someone else touches it you’ll experience a vision of a memory associated with the imagery of your tattoo. So if you get a snarling wolf, you might experience a memory of a time you treated someone savagely. If you get ‘Mom’ in a heart, maybe you and whoever else happens to brush against it will see a memory of your dear old mother. Gosh, this could get revealing or embarrassing fast!

Fucking Pete.

Notes:
1. Any food found on the midway is consumable by non-human entities. The cotton candy will likewise affect anyone who is not human.

2. I still believe.

3. The memory can be one that your character has repressed or forgotten.



ⅱ. TUNNEL OF LOVE
CW: potentially sexual content
Maybe it's the cotton candy, or maybe you're just really captivated by the swan boats, but you find yourself drawn to one of the cheesiest rides in the place: the Tunnel of Love.

You can't ride alone, of course - this is the sort of thing meant for two! The guy running the ride ushers one of your fellow travelers on with you, then wolf-whistles, imitates a cat noise and a bed squeaking, then purrs, pants, barks, howls, twiddle his lips and says. “Hubba hubba!”

He ignores you when you glare at him.

The inside of the tunnel is surprisingly pleasant - it does not, as a matter of fact, smell of stale water or unmentionable bodily fluids. The water you're floating on is crisp and clear, like a real spring, and alongside either side of it are miniature rolling hills of what looks like real grass. The lights are low and pinkish, casting a soft glow over everything.

And they're playing one of your favourite songs on the speakers! Whatever that may be.

As you ride along, you'll start to think that your companion is just incredibly witty and intelligent and good looking. These feelings may be sexual or romantic, or they may be perfectly platonic - the result either way is that you really, really think this person is just the absolute greatest. You might find yourself telling them things you never would normally. Or doing things you might not otherwise


Of course, the second you're off the ride you might find all of those fuzzy feelings depart. Better hope you didn't do anything TOO embarrassing.

Notes:
1. Only for characters of age havin the intercourse, please.

2. If your characters want to get naughty, they may discover that these swan boats have a little glove box containing condoms, lube and the like. You could also just fill the former up with water and throw them at that guy running the ride when it's over.



Ⅳ. HAUNTED HOUSE
CW: violence, blood
You might be on carnival island, but it’s still October. It’s time to get spooky! And what better way to do that than to take a ride through the haunted house?

A bearded fellow in half-assed clown makeup and an Uncle Sam costume loads you onto a small rail car with at least one other person. It rolls forward along the bumpy tracks into darkness. Not that it stays totally dark for long - sickly lights illuminate animatronics and mannequins posed alongside the track. There are foam cemeteries and giant rubber spiders galore.

As you move further and further into the attraction the better the decorations get. Those rubber spiders now look awfully real, and that bat that just dive bombed the car sure seemed legit.

Suddenly the car jerks to a halt. You peer around in the gloom, and then lights go up.

One bathes a coffin in red. Another illuminates a gravestone in green. The last is a facsimile of the moon itself, pale and silver.

Before you can do more than wonder what the heck is going on, one of these attractions splits open and a monster leaps toward you. A vampire, a ghost, or a werewolf respectively. If you’re quick you can get out of the way and run for the exit.

If you’re not?

The vampire’s teeth sink into your veins. The ghost’s cold hand wraps around your heart. The werewolf’s claws tear your flesh.

You’re lucky in that it doesn’t kill you; somehow you manage to get away and stumble outside, where you swiftly discover that the rest of your month is going to be pretty goddamn strange as you transform right then and there into whatever monster attacked you.

That’s right, for the month of October you may have to figure out a way to deal with cravings for flesh and blood, or how to get anything done when objects just fall right through your glowing hands.

You may be understandably upset about this. If you return to the Haunted House and accost the guy running it, he’ll tell you that the only way to break the curse is to admit to why you see yourself as that monstrous archetype. Now piss off, he ain’t got time for your jackassy questions.

Notes:
1. To return to their natural state, your character must reveal a personality trait or incident that would correspond to the monster they’ve turned into. For example, a person turned vampire might talk about how they feel they drain other people’s energy with their problems, or that they feel drained by other people’s. A ghost might not be able to let go of the past, and a werewolf might have anger issues. Interpret as you will!

2. The monsters can abide by any monster rules that you like. Is your vampire a Twilight vampire or a Dracula? It’s up to you!

3. The horror ride guy is weirdly impervious to harm.

4. All characters will return to normal at the end of October.

The kind of jams that last all night.


Network · Logs · OOC · Memes · Plurk

mewnifestos: (Default)

[personal profile] mewnifestos 2021-10-16 07:34 pm (UTC)(link)
As if that's liable to discourage him at all. As far as drinking partners go, Chloe is not a bad choice, by far. (Well, she's not a bad choice in any regard, as far as he's aware, actually, but if he's going to drink and play with kittens again, he's probably going to invite her first.)

It's far easier to ignore undeserved praise when it's only implied (and easy enough to write off as simple teasing). Anders elbows her gently in the side, when she leans against him, a playful nudge. "Oh, you can't tell just from looking at me? I'm quite the heartbreaker, you know."

And also incredibly dedicated to being an annoyance and an imposition, in the right company. But seeing as Chloe is not a Templar, she would find it hard to share that particular sentiment. Sharing in the joy of harmlessly destroying something inconsequential is much easier.

"If you insist. But you're going to want to stand back a step. Or a few."
neverwither: (100% interest 100% of the time)

[personal profile] neverwither 2021-10-24 07:10 pm (UTC)(link)
Head tilted slightly to the side in a show of thought, she nods slowly. "I can see you being a heartbreaker in the sense of being devilishly handsome and delightfully charming," she agrees (if it can be counted as agreement, as she suspect there's probably the penchant for self-deprecation lurking in there somewhere). But maybe she's starting to get the hang of using the teasing to say what she really means.

She does another little lean into him before putting distance between them, giving plenty of room for him to do what he's going to do. Curious to see what sculpture he might make for himself, she looks to the empty space rather than directly at him. She doesn't want to put him off, after all.
mewnifestos: (Default)

[personal profile] mewnifestos 2021-10-28 08:43 pm (UTC)(link)
By now, it would be hard for Chloe even intentionally to put him off, honestly. She may not be magic, herself, but she's proven well enough that she isn't going to suddenly find some reason to be frightened or repulsed by his habitual showing off. It's safe, as wild as that seems.

So he doesn't really take notice of the small courtesy, as he starts to weave that same spell again - different shape, though. It does take a few moments, of course. Working without a proper focus is always harder, and the nature of casting the spell without a shape already there to conform to is far more complex. And, really, he's a bit indecisive, on top of it all, too.

He could just go with the trusty standard and make himself a Templar to smash. It's certainly tempting. But he isn't trying to be so predictable. No, this time there's room for a bit of creativity. When that blinding flash of ice and light appears, this time, it leaves behind the rough shape of an ogre (though necessarily only about a third the size of a real one).

"Darkspawn. Ugly things, aren't they?"
neverwither: (Oh sh!t)

[personal profile] neverwither 2021-10-29 04:23 pm (UTC)(link)
Finding Anders frightening or repulsive would be a challenge. Not to mention the fact that he found her to be those things and so it really wouldn't do if she couldn't return the favour. Anders is... just Anders.

Examining his latest creation, her brow furrows. Ugly is a word she's hesitant to use as she doesn't know exactly what it is, and there's some strange allure to the grotesque. It intrigues her with its unknownness. And with the question of why he opted to create the creature that she may or may not ask.

"You have these in your world?" she asks, somewhat redundantly. It seems a better question than just asking what a Darkspawn is. As he's made it to smash it, there's a chance it's not a subject he'd want to delve into much.
mewnifestos: (Default)

[personal profile] mewnifestos 2021-10-30 10:46 pm (UTC)(link)
"Yes. Though they're a lot bigger, in person." He pauses, wrinkling his nose with a dramatic frown. "And the smell..."

He trails off with an equally dramatic shudder and a wordless noise of disgust.

"Then again, if I spent all my time living in filth and eating human flesh, I doubt I'd smell like an Antivan bathhouse, either!"
neverwither: (Are you absolutely sure about that)

[personal profile] neverwither 2021-11-01 07:34 pm (UTC)(link)
"Human flesh?" Chloe blinks a couple of times. Anders' home world certainly has its share of... exotic creatures. Threats may have been faced on the islands but secretly, Chloe is glad to see him away from possessed trees and Darkspawn.

With a bow of her head, she holds the hammer out to him for the taking. "Go ahead. Let's see it shatter like the other one." Unsure of whether it's appropriate or not, she offers a little smile anyway.
mewnifestos: (Default)

[personal profile] mewnifestos 2021-11-01 11:08 pm (UTC)(link)
"Well maybe that's a tad reductive. I suppose they'd just as soon eat any elf or dwarf or even qunari unlucky enough to happen upon them." He says this with the intonation of another joke, but not because it is one.

He holds up a hand, shaking his head when she offers him the mallet.

"I've got a better idea." As he drops the dismissive gesture, his other hand begins to glow, and after another brief pause, he summons a rather simple yet explosively effective spell. Stonefist is largely what it sounds like: a hefty stone fist materializes out of thin air, as he thrusts his arm forward, and is launched at his latest ice sculpture. When it strikes, the ice shatters again, in a shower of frosty mist and glittering shards. Vastly more satisfying than the hammer, in his opinion.
neverwither: (Oh sh!t)

[personal profile] neverwither 2021-11-02 07:07 pm (UTC)(link)
Yes. The fact they aren't so discriminatory in their diet makes it much better. All things may be relative, and there are plenty of horrors in her world, but at least troll-like things aren't one of them. In response, Chloe offers an awkward little laugh.

The mallet is set down on the ground, Chloe resting a hand atop the handle as she watches Anders work his literal magic. Simple as it might be to him, it definitely isn't to her. Awe and curiosity ever present, she goes to step forward to take a closer look before catching herself.

The sculpture's explosion is met with applause and her returning to his side. "How was it for you? Did it feel good?"
mewnifestos: (Default)

[personal profile] mewnifestos 2021-11-02 08:10 pm (UTC)(link)
"Not bad," Anders answers agreeably enough. He certainly didn't hate it, of course, but there's something absent in the catharsis, still. "Not quite as bracing as a real fight, but I wouldn't say I'm missing the feeling of narrowly escaping a horde of darkspawn with my life."

Burning things is still more satisfying, he'd say. But this has its appeal.

"As long as you enjoyed it, that's what matters."
neverwither: (100% interest 100% of the time)

[personal profile] neverwither 2021-11-02 08:30 pm (UTC)(link)
“You know, if you ever fancy not having to escape from a horde of darkspawn I know an android in Detroit who would be very willing to grant you refuge.” Another one of those jokes that isn’t quite a joke. Unless you count the punchline of whether or not Chloe herself will have anywhere to go when - or if - she returns to her place and time.

With a warm, soft smile on her face, she looks contemplative. Perhaps a little hesitant. The reason for the latter reveals itself as she goes in for a real hug. “I did.” Two small words that say a lot. Not entirely guilt free, but she’s more at peace than when he found her. “Thank you, Anders. I hope I can do something for you one day.”
mewnifestos: (Default)

[personal profile] mewnifestos 2021-11-03 12:31 am (UTC)(link)
"Ah, well, that depends entirely on how said android feels about cats." Because he's not moving anywhere without Pounce - let alone across worlds. You know, in this hypothetical, where such a thing would even be possible. (At least it's easy to joke about, because it is purely hypothetical.)

Anders' own smile falters when she hugs him - but not because it's unwelcome. He's only stiff and awkward for a second, before he leans down into the hug, arms going around her back.

"More than you have, already? Pah." His tone is meant to be dismissive, cheerful, but there's a waver in it that he can't quite mask.