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â THE CARNIVAL
â
. THE TEMPLES
There's a subtle shift in the music you will hear drifting on the wind this month - gone is the calliope that screams just a little too loud, replaced instead by circus music that sounds cheerful and bright. The thrill rides are still undercut by rock music, but it seems less sinister. Any time you venture out, you'll find the people milling about are smiling, and none of those smiles seem like screams turned upside down.
The Caravan Temple remains - dozens of old wooden circus trailers, arranged in a circle, growing tighter together the closer to the center you walk. The trailers are functional living places, with built in beds - sometimes one, sometimes two - and a small table and an old wood burning stove with a cooking top just big enough to boil a kettle on. Thereâs a toilet, but if you want a shower youâll have to go outside and find a tent set up at the outskirts of the makeshift trailer park where there are tent showers set up, locker room style.
The clearing in the middle of the parked caravan is completely empty except for a solitary midway game: a towering high striker. It must be at least twenty feet tall, surmounted by a round, red bell. A wooden mallet is leaned against a sign next to the game that reads, predictably, TEST YOUR STRENGTH.
Access to the High Temple is also available to all Travelers this month.
â Ą. CONCERT AND CANDY
CW: alcohol and drug use, sax music.
It wouldn't be a carnival if you didn't eat like a garbage disposal.
There's corndogs, deep fried mars bars, popcorn, donuts, funnel cakes, cheese fries, lemonade, burgers... Go on. Eat like you have a personal vendetta against your gastrointestinal tract. And of course you ought to help yourself to some cotton candy, because what's a fair without cotton candy?
There's pink and there's blue. Whichever colour you choose, you'll find that you start to feel a little funny after you eat it.
The pink cotton candy will fill you with a sense of pleasant euphoria. You'll find it easier to talk to people, and you'll find them just so much more pleasant than usual. You'll be empathetic, and just filled with love for life. You might even want to hug people, even if you're not usually the touchy feely type. You just feel so good.
The blue cotton candy will also make you feel good, but it's more mellow than the pink - you don't want to run around hugging people so much as you want to just chill out somewhere. You'll feel very relaxed, very open to talking to others about deep subjects like whether or not Kubrick really did fake the moon landing, man. Everything seems just a little more amusing, a little easier to handle.
To make things even better, there are outdoor concerts at night. No matter what band is on stage, you find yourself really enjoying it, even if the music isnât usually your thing. There are kegs of beer set up around the edges of the concert area and youâre free to help yourself.
All that cotton candy and cheap beer might impair your judgement a little. Maybe... enough to get a tattoo? Calm down, theyâre temporary. Thereâs a stand called Pirate Peteâs on the midway not far from the concert where a guy dressed as a pirate - Pete, presumably - will be happy to draw whatever you want on your choice of body part.
Whatever you wind up getting, youâll find that whenever you or someone else touches it youâll experience a vision of a memory associated with the imagery of your tattoo. So if you get a snarling wolf, you might experience a memory of a time you treated someone savagely. If you get âMomâ in a heart, maybe you and whoever else happens to brush against it will see a memory of your dear old mother. Gosh, this could get revealing or embarrassing fast!
Fucking Pete.
â ˘. TUNNEL OF LOVE
CW: potentially sexual content
Maybe it's the cotton candy, or maybe you're just really captivated by the swan boats, but you find yourself drawn to one of the cheesiest rides in the place: the Tunnel of Love.
You can't ride alone, of course - this is the sort of thing meant for two! The guy running the ride ushers one of your fellow travelers on with you, then wolf-whistles, imitates a cat noise and a bed squeaking, then purrs, pants, barks, howls, twiddle his lips and says. âHubba hubba!â
He ignores you when you glare at him.
The inside of the tunnel is surprisingly pleasant - it does not, as a matter of fact, smell of stale water or unmentionable bodily fluids. The water you're floating on is crisp and clear, like a real spring, and alongside either side of it are miniature rolling hills of what looks like real grass. The lights are low and pinkish, casting a soft glow over everything.
And they're playing one of your favourite songs on the speakers! Whatever that may be.
As you ride along, you'll start to think that your companion is just incredibly witty and intelligent and good looking. These feelings may be sexual or romantic, or they may be perfectly platonic - the result either way is that you really, really think this person is just the absolute greatest. You might find yourself telling them things you never would normally. Or doing things you might not otherwiseâŚ
Of course, the second you're off the ride you might find all of those fuzzy feelings depart. Better hope you didn't do anything TOO embarrassing.
â Ł. HAUNTED HOUSE
CW: violence, blood
You might be on carnival island, but itâs still October. Itâs time to get spooky! And what better way to do that than to take a ride through the haunted house?
A bearded fellow in half-assed clown makeup and an Uncle Sam costume loads you onto a small rail car with at least one other person. It rolls forward along the bumpy tracks into darkness. Not that it stays totally dark for long - sickly lights illuminate animatronics and mannequins posed alongside the track. There are foam cemeteries and giant rubber spiders galore.
As you move further and further into the attraction the better the decorations get. Those rubber spiders now look awfully real, and that bat that just dive bombed the car sure seemed legit.
Suddenly the car jerks to a halt. You peer around in the gloom, and then lights go up.
One bathes a coffin in red. Another illuminates a gravestone in green. The last is a facsimile of the moon itself, pale and silver.
Before you can do more than wonder what the heck is going on, one of these attractions splits open and a monster leaps toward you. A vampire, a ghost, or a werewolf respectively. If youâre quick you can get out of the way and run for the exit.
If youâre not?
The vampireâs teeth sink into your veins. The ghostâs cold hand wraps around your heart. The werewolfâs claws tear your flesh.
Youâre lucky in that it doesnât kill you; somehow you manage to get away and stumble outside, where you swiftly discover that the rest of your month is going to be pretty goddamn strange as you transform right then and there into whatever monster attacked you.
Thatâs right, for the month of October you may have to figure out a way to deal with cravings for flesh and blood, or how to get anything done when objects just fall right through your glowing hands.
You may be understandably upset about this. If you return to the Haunted House and accost the guy running it, heâll tell you that the only way to break the curse is to admit to why you see yourself as that monstrous archetype. Now piss off, he ainât got time for your jackassy questions.
The kind of jams that last all night.
There's a subtle shift in the music you will hear drifting on the wind this month - gone is the calliope that screams just a little too loud, replaced instead by circus music that sounds cheerful and bright. The thrill rides are still undercut by rock music, but it seems less sinister. Any time you venture out, you'll find the people milling about are smiling, and none of those smiles seem like screams turned upside down.
The Caravan Temple remains - dozens of old wooden circus trailers, arranged in a circle, growing tighter together the closer to the center you walk. The trailers are functional living places, with built in beds - sometimes one, sometimes two - and a small table and an old wood burning stove with a cooking top just big enough to boil a kettle on. Thereâs a toilet, but if you want a shower youâll have to go outside and find a tent set up at the outskirts of the makeshift trailer park where there are tent showers set up, locker room style.
The clearing in the middle of the parked caravan is completely empty except for a solitary midway game: a towering high striker. It must be at least twenty feet tall, surmounted by a round, red bell. A wooden mallet is leaned against a sign next to the game that reads, predictably, TEST YOUR STRENGTH.
Access to the High Temple is also available to all Travelers this month.
Notes:
1. Please remember to mark threads appropriately with Content Warnings when necessary.
2. These prompts are a jumping off point - how they affect your character and their development is up to you.
3. Your character will revert to their true age if they were affected by the carousel last month.
4. The Test your Strength game can be played by anyone. How well your character does is entirely up to you, but the game does not necessarily measure physical strength.
5. These residents of the island are normal humans. Killing them is possible and will affect the colour grading of your Scrywatch depending on the situation.
6. Have fun!
â Ą. CONCERT AND CANDY
CW: alcohol and drug use, sax music.
It wouldn't be a carnival if you didn't eat like a garbage disposal.
There's corndogs, deep fried mars bars, popcorn, donuts, funnel cakes, cheese fries, lemonade, burgers... Go on. Eat like you have a personal vendetta against your gastrointestinal tract. And of course you ought to help yourself to some cotton candy, because what's a fair without cotton candy?
There's pink and there's blue. Whichever colour you choose, you'll find that you start to feel a little funny after you eat it.
The pink cotton candy will fill you with a sense of pleasant euphoria. You'll find it easier to talk to people, and you'll find them just so much more pleasant than usual. You'll be empathetic, and just filled with love for life. You might even want to hug people, even if you're not usually the touchy feely type. You just feel so good.
The blue cotton candy will also make you feel good, but it's more mellow than the pink - you don't want to run around hugging people so much as you want to just chill out somewhere. You'll feel very relaxed, very open to talking to others about deep subjects like whether or not Kubrick really did fake the moon landing, man. Everything seems just a little more amusing, a little easier to handle.

All that cotton candy and cheap beer might impair your judgement a little. Maybe... enough to get a tattoo? Calm down, theyâre temporary. Thereâs a stand called Pirate Peteâs on the midway not far from the concert where a guy dressed as a pirate - Pete, presumably - will be happy to draw whatever you want on your choice of body part.
Whatever you wind up getting, youâll find that whenever you or someone else touches it youâll experience a vision of a memory associated with the imagery of your tattoo. So if you get a snarling wolf, you might experience a memory of a time you treated someone savagely. If you get âMomâ in a heart, maybe you and whoever else happens to brush against it will see a memory of your dear old mother. Gosh, this could get revealing or embarrassing fast!
Fucking Pete.
Notes:
1. Any food found on the midway is consumable by non-human entities. The cotton candy will likewise affect anyone who is not human.
2. I still believe.
3. The memory can be one that your character has repressed or forgotten.
â ˘. TUNNEL OF LOVE
CW: potentially sexual content
Maybe it's the cotton candy, or maybe you're just really captivated by the swan boats, but you find yourself drawn to one of the cheesiest rides in the place: the Tunnel of Love.

He ignores you when you glare at him.
The inside of the tunnel is surprisingly pleasant - it does not, as a matter of fact, smell of stale water or unmentionable bodily fluids. The water you're floating on is crisp and clear, like a real spring, and alongside either side of it are miniature rolling hills of what looks like real grass. The lights are low and pinkish, casting a soft glow over everything.
And they're playing one of your favourite songs on the speakers! Whatever that may be.
As you ride along, you'll start to think that your companion is just incredibly witty and intelligent and good looking. These feelings may be sexual or romantic, or they may be perfectly platonic - the result either way is that you really, really think this person is just the absolute greatest. You might find yourself telling them things you never would normally. Or doing things you might not otherwiseâŚ
Of course, the second you're off the ride you might find all of those fuzzy feelings depart. Better hope you didn't do anything TOO embarrassing.
Notes:
1. Only for characters of age havin the intercourse, please.
2. If your characters want to get naughty, they may discover that these swan boats have a little glove box containing condoms, lube and the like. You could also just fill the former up with water and throw them at that guy running the ride when it's over.
â Ł. HAUNTED HOUSE
CW: violence, blood
You might be on carnival island, but itâs still October. Itâs time to get spooky! And what better way to do that than to take a ride through the haunted house?
A bearded fellow in half-assed clown makeup and an Uncle Sam costume loads you onto a small rail car with at least one other person. It rolls forward along the bumpy tracks into darkness. Not that it stays totally dark for long - sickly lights illuminate animatronics and mannequins posed alongside the track. There are foam cemeteries and giant rubber spiders galore.
As you move further and further into the attraction the better the decorations get. Those rubber spiders now look awfully real, and that bat that just dive bombed the car sure seemed legit.
Suddenly the car jerks to a halt. You peer around in the gloom, and then lights go up.
One bathes a coffin in red. Another illuminates a gravestone in green. The last is a facsimile of the moon itself, pale and silver.
Before you can do more than wonder what the heck is going on, one of these attractions splits open and a monster leaps toward you. A vampire, a ghost, or a werewolf respectively. If youâre quick you can get out of the way and run for the exit.
If youâre not?
The vampireâs teeth sink into your veins. The ghostâs cold hand wraps around your heart. The werewolfâs claws tear your flesh.

Thatâs right, for the month of October you may have to figure out a way to deal with cravings for flesh and blood, or how to get anything done when objects just fall right through your glowing hands.
You may be understandably upset about this. If you return to the Haunted House and accost the guy running it, heâll tell you that the only way to break the curse is to admit to why you see yourself as that monstrous archetype. Now piss off, he ainât got time for your jackassy questions.
Notes:
1. To return to their natural state, your character must reveal a personality trait or incident that would correspond to the monster theyâve turned into. For example, a person turned vampire might talk about how they feel they drain other peopleâs energy with their problems, or that they feel drained by other peopleâs. A ghost might not be able to let go of the past, and a werewolf might have anger issues. Interpret as you will!
2. The monsters can abide by any monster rules that you like. Is your vampire a Twilight vampire or a Dracula? Itâs up to you!
3. The horror ride guy is weirdly impervious to harm.
4. All characters will return to normal at the end of October.
CONCERT & CANDY
Tonight, Malcolm's not really in the mood for questions though. He's dancing to the cheesy music and enjoying himself. Neither of them are watching where they're going, so it could be either of their faults when they end up turning and banging into each other.
"Sorry," he calls over the music with a laugh. "You okay?"
no subject
As everyone and the world itself seems to be a-okay, Chloe takes both his hands like they've known each other for years and it's a totally acceptable thing to be doing. "Are you having the best time?" Because Chloe is having the best time. So much so that she gives his hands an enthusiastic little squeeze and breaks into a thousand watt smile. "Would you like to dance with me?"
no subject
Chloe's touch is warm, like a real person's, and not cold like he might expect an android to be. "Sure," he replies, grinning back. Malcolm is a surprisingly good dancer, and he enjoys it.
no subject
Without the self-consciousness to temper her, how impressed she is at Malcolm's dance moves is clear on her face. At one point she releases his hands so she can take a step back, watch and cheer him on. The current song coming to an end, her enthusiasm for, well, everything right now spills over into her throwing her arms around him.
"That? Was splendid! Have you had lessons or is it just natural talent?" It's a real question as much as it is a compliment. "Oh! Have you met Carter? He dances. We did a ballet lift one time!"
no subject
"I took ballet for about five years as a kid," Malcolm confesses, wrapping his arms around her as well. "I don't think I've met Carter though."
no subject
âOh, I love the ballet!â she enthuses. âItâs so beautiful⌠And I bet you were a beautiful dancer.â She probably should have let him go by now. Thereâs an acceptable timeframe for hugs, isnât there? Oh well. âYou should - heâs an absolute sweetheart. He dances, he plays guitar, he singsâŚâ She pulls back slightly so she can better look at his face. âDo you sing, Malcolm? Or play any instruments?â
no subject
"I can sing," Malcolm tells her. "Not sure if I'm any good. I play a little bit of piano too. My mother taught me."
If the hug is going on for a long time, he doesn't really notice. It feels good and he's content to keep it going for as long as Chloe wants to.
no subject
Finally, she lets him go but she doesn't exactly step out of his personal space. It's nice, being close to people. Not feeling so very conscious of being close to people. "Me too! Though it's not really saying much, to say I can sing and play the piano." As far as she's concerned, it requires no actual skill on her part and so doesn't count. Not in the same way it does for a human. "How lovely for her to pass it along to you. Do you have a favourite piece?"
no subject
"There's a surprisingly easy Chopin piece that I like," he says. "She plays it much better than I do, but I'm passably good at it. Do they still know Chopin in your time?"
no subject
âIn fact, Fantaisie-Impromptu is one of my favourite pieces to play. If we ever come across a piano on one of the islands youâll show me your skills, wonât you?â While she hasnât quite sunk to the level of giving him puppy dog eyes, she definitely looks hopeful.
no subject
He laughs at her puppy dog eyes, his cheeks turning red. "I guess so, sure," Malcolm tells her. "Just warning you, I'm really rusty."
no subject
"Without wishing to sound patronising, I find that very charming. There's nothing wrong with striving to be great, I suppose, but the personality is in the lack of perfection." Ironic, considering Chloe has always tried to attain perfection and found not meeting that goal a severe flaw in herself. But it's different with humans. Or so she tells herself, anyway.
no subject
"You think so?" Malcolm asks. "Will it be charming when I play the wrong chords though?"
no subject
Then she adds a more playful, "But if you are unduly concerned, you could play something you can sing along to. Then I'd be distracted and wouldn't even notice if you play the wrong chords."
no subject
"My singing actually isn't half bad," Malcolm says. "It might even be able to cover up bad playing."
no subject
"Again, it really wouldn't matter if it was. Enjoying it is the main thing, isn't it? Having fun?" Which sound more like actual questions than they should as, in her little world, enjoying things and having fun has never been seen as more important than being enviably adept at things.
no subject
"Does it matter if I'm enjoying myself but everyone else is miserable because of my musical abilities, or lack thereof?" he asks jokingly. Malcolm's really not that bad.
no subject
She frowns a little as she considers this. "I'd hope that others aren't miserable because they're able to enjoy the fact that you're enjoying yourself." A beat. "Not that I'm suggesting you're actually terrible, of course."
no subject
It's definitely possible for serial killers, but they are, fortunately, a minority of the human population.
no subject
The serious turn doesn't stop her twirling, and she takes the liberty of spinning again.
no subject
Not to turn things negative, but apparently even Malcolm can be a realist profiler while high on cotton candy. They're still dancing though. Malcolm doesn't intend on stopping, even if their discussion grows more serious.