👻🎃🤡

✖ THE CARNIVAL
Ⅰ. THE TEMPLES
There's a subtle shift in the music you will hear drifting on the wind this month - gone is the calliope that screams just a little too loud, replaced instead by circus music that sounds cheerful and bright. The thrill rides are still undercut by rock music, but it seems less sinister. Any time you venture out, you'll find the people milling about are smiling, and none of those smiles seem like screams turned upside down.
The Caravan Temple remains - dozens of old wooden circus trailers, arranged in a circle, growing tighter together the closer to the center you walk. The trailers are functional living places, with built in beds - sometimes one, sometimes two - and a small table and an old wood burning stove with a cooking top just big enough to boil a kettle on. There’s a toilet, but if you want a shower you’ll have to go outside and find a tent set up at the outskirts of the makeshift trailer park where there are tent showers set up, locker room style.
The clearing in the middle of the parked caravan is completely empty except for a solitary midway game: a towering high striker. It must be at least twenty feet tall, surmounted by a round, red bell. A wooden mallet is leaned against a sign next to the game that reads, predictably, TEST YOUR STRENGTH.
Access to the High Temple is also available to all Travelers this month.
Ⅱ. CONCERT AND CANDY
CW: alcohol and drug use, sax music.
It wouldn't be a carnival if you didn't eat like a garbage disposal.
There's corndogs, deep fried mars bars, popcorn, donuts, funnel cakes, cheese fries, lemonade, burgers... Go on. Eat like you have a personal vendetta against your gastrointestinal tract. And of course you ought to help yourself to some cotton candy, because what's a fair without cotton candy?
There's pink and there's blue. Whichever colour you choose, you'll find that you start to feel a little funny after you eat it.
The pink cotton candy will fill you with a sense of pleasant euphoria. You'll find it easier to talk to people, and you'll find them just so much more pleasant than usual. You'll be empathetic, and just filled with love for life. You might even want to hug people, even if you're not usually the touchy feely type. You just feel so good.
The blue cotton candy will also make you feel good, but it's more mellow than the pink - you don't want to run around hugging people so much as you want to just chill out somewhere. You'll feel very relaxed, very open to talking to others about deep subjects like whether or not Kubrick really did fake the moon landing, man. Everything seems just a little more amusing, a little easier to handle.
To make things even better, there are outdoor concerts at night. No matter what band is on stage, you find yourself really enjoying it, even if the music isn’t usually your thing. There are kegs of beer set up around the edges of the concert area and you’re free to help yourself.
All that cotton candy and cheap beer might impair your judgement a little. Maybe... enough to get a tattoo? Calm down, they’re temporary. There’s a stand called Pirate Pete’s on the midway not far from the concert where a guy dressed as a pirate - Pete, presumably - will be happy to draw whatever you want on your choice of body part.
Whatever you wind up getting, you’ll find that whenever you or someone else touches it you’ll experience a vision of a memory associated with the imagery of your tattoo. So if you get a snarling wolf, you might experience a memory of a time you treated someone savagely. If you get ‘Mom’ in a heart, maybe you and whoever else happens to brush against it will see a memory of your dear old mother. Gosh, this could get revealing or embarrassing fast!
Fucking Pete.
Ⅲ. TUNNEL OF LOVE
CW: potentially sexual content
Maybe it's the cotton candy, or maybe you're just really captivated by the swan boats, but you find yourself drawn to one of the cheesiest rides in the place: the Tunnel of Love.
You can't ride alone, of course - this is the sort of thing meant for two! The guy running the ride ushers one of your fellow travelers on with you, then wolf-whistles, imitates a cat noise and a bed squeaking, then purrs, pants, barks, howls, twiddle his lips and says. “Hubba hubba!”
He ignores you when you glare at him.
The inside of the tunnel is surprisingly pleasant - it does not, as a matter of fact, smell of stale water or unmentionable bodily fluids. The water you're floating on is crisp and clear, like a real spring, and alongside either side of it are miniature rolling hills of what looks like real grass. The lights are low and pinkish, casting a soft glow over everything.
And they're playing one of your favourite songs on the speakers! Whatever that may be.
As you ride along, you'll start to think that your companion is just incredibly witty and intelligent and good looking. These feelings may be sexual or romantic, or they may be perfectly platonic - the result either way is that you really, really think this person is just the absolute greatest. You might find yourself telling them things you never would normally. Or doing things you might not otherwise…
Of course, the second you're off the ride you might find all of those fuzzy feelings depart. Better hope you didn't do anything TOO embarrassing.
Ⅳ. HAUNTED HOUSE
CW: violence, blood
You might be on carnival island, but it’s still October. It’s time to get spooky! And what better way to do that than to take a ride through the haunted house?
A bearded fellow in half-assed clown makeup and an Uncle Sam costume loads you onto a small rail car with at least one other person. It rolls forward along the bumpy tracks into darkness. Not that it stays totally dark for long - sickly lights illuminate animatronics and mannequins posed alongside the track. There are foam cemeteries and giant rubber spiders galore.
As you move further and further into the attraction the better the decorations get. Those rubber spiders now look awfully real, and that bat that just dive bombed the car sure seemed legit.
Suddenly the car jerks to a halt. You peer around in the gloom, and then lights go up.
One bathes a coffin in red. Another illuminates a gravestone in green. The last is a facsimile of the moon itself, pale and silver.
Before you can do more than wonder what the heck is going on, one of these attractions splits open and a monster leaps toward you. A vampire, a ghost, or a werewolf respectively. If you’re quick you can get out of the way and run for the exit.
If you’re not?
The vampire’s teeth sink into your veins. The ghost’s cold hand wraps around your heart. The werewolf’s claws tear your flesh.
You’re lucky in that it doesn’t kill you; somehow you manage to get away and stumble outside, where you swiftly discover that the rest of your month is going to be pretty goddamn strange as you transform right then and there into whatever monster attacked you.
That’s right, for the month of October you may have to figure out a way to deal with cravings for flesh and blood, or how to get anything done when objects just fall right through your glowing hands.
You may be understandably upset about this. If you return to the Haunted House and accost the guy running it, he’ll tell you that the only way to break the curse is to admit to why you see yourself as that monstrous archetype. Now piss off, he ain’t got time for your jackassy questions.
The kind of jams that last all night.
There's a subtle shift in the music you will hear drifting on the wind this month - gone is the calliope that screams just a little too loud, replaced instead by circus music that sounds cheerful and bright. The thrill rides are still undercut by rock music, but it seems less sinister. Any time you venture out, you'll find the people milling about are smiling, and none of those smiles seem like screams turned upside down.
The Caravan Temple remains - dozens of old wooden circus trailers, arranged in a circle, growing tighter together the closer to the center you walk. The trailers are functional living places, with built in beds - sometimes one, sometimes two - and a small table and an old wood burning stove with a cooking top just big enough to boil a kettle on. There’s a toilet, but if you want a shower you’ll have to go outside and find a tent set up at the outskirts of the makeshift trailer park where there are tent showers set up, locker room style.
The clearing in the middle of the parked caravan is completely empty except for a solitary midway game: a towering high striker. It must be at least twenty feet tall, surmounted by a round, red bell. A wooden mallet is leaned against a sign next to the game that reads, predictably, TEST YOUR STRENGTH.
Access to the High Temple is also available to all Travelers this month.
Notes:
1. Please remember to mark threads appropriately with Content Warnings when necessary.
2. These prompts are a jumping off point - how they affect your character and their development is up to you.
3. Your character will revert to their true age if they were affected by the carousel last month.
4. The Test your Strength game can be played by anyone. How well your character does is entirely up to you, but the game does not necessarily measure physical strength.
5. These residents of the island are normal humans. Killing them is possible and will affect the colour grading of your Scrywatch depending on the situation.
6. Have fun!
Ⅱ. CONCERT AND CANDY
CW: alcohol and drug use, sax music.
It wouldn't be a carnival if you didn't eat like a garbage disposal.
There's corndogs, deep fried mars bars, popcorn, donuts, funnel cakes, cheese fries, lemonade, burgers... Go on. Eat like you have a personal vendetta against your gastrointestinal tract. And of course you ought to help yourself to some cotton candy, because what's a fair without cotton candy?
There's pink and there's blue. Whichever colour you choose, you'll find that you start to feel a little funny after you eat it.
The pink cotton candy will fill you with a sense of pleasant euphoria. You'll find it easier to talk to people, and you'll find them just so much more pleasant than usual. You'll be empathetic, and just filled with love for life. You might even want to hug people, even if you're not usually the touchy feely type. You just feel so good.
The blue cotton candy will also make you feel good, but it's more mellow than the pink - you don't want to run around hugging people so much as you want to just chill out somewhere. You'll feel very relaxed, very open to talking to others about deep subjects like whether or not Kubrick really did fake the moon landing, man. Everything seems just a little more amusing, a little easier to handle.

All that cotton candy and cheap beer might impair your judgement a little. Maybe... enough to get a tattoo? Calm down, they’re temporary. There’s a stand called Pirate Pete’s on the midway not far from the concert where a guy dressed as a pirate - Pete, presumably - will be happy to draw whatever you want on your choice of body part.
Whatever you wind up getting, you’ll find that whenever you or someone else touches it you’ll experience a vision of a memory associated with the imagery of your tattoo. So if you get a snarling wolf, you might experience a memory of a time you treated someone savagely. If you get ‘Mom’ in a heart, maybe you and whoever else happens to brush against it will see a memory of your dear old mother. Gosh, this could get revealing or embarrassing fast!
Fucking Pete.
Notes:
1. Any food found on the midway is consumable by non-human entities. The cotton candy will likewise affect anyone who is not human.
2. I still believe.
3. The memory can be one that your character has repressed or forgotten.
Ⅲ. TUNNEL OF LOVE
CW: potentially sexual content
Maybe it's the cotton candy, or maybe you're just really captivated by the swan boats, but you find yourself drawn to one of the cheesiest rides in the place: the Tunnel of Love.

He ignores you when you glare at him.
The inside of the tunnel is surprisingly pleasant - it does not, as a matter of fact, smell of stale water or unmentionable bodily fluids. The water you're floating on is crisp and clear, like a real spring, and alongside either side of it are miniature rolling hills of what looks like real grass. The lights are low and pinkish, casting a soft glow over everything.
And they're playing one of your favourite songs on the speakers! Whatever that may be.
As you ride along, you'll start to think that your companion is just incredibly witty and intelligent and good looking. These feelings may be sexual or romantic, or they may be perfectly platonic - the result either way is that you really, really think this person is just the absolute greatest. You might find yourself telling them things you never would normally. Or doing things you might not otherwise…
Of course, the second you're off the ride you might find all of those fuzzy feelings depart. Better hope you didn't do anything TOO embarrassing.
Notes:
1. Only for characters of age havin the intercourse, please.
2. If your characters want to get naughty, they may discover that these swan boats have a little glove box containing condoms, lube and the like. You could also just fill the former up with water and throw them at that guy running the ride when it's over.
Ⅳ. HAUNTED HOUSE
CW: violence, blood
You might be on carnival island, but it’s still October. It’s time to get spooky! And what better way to do that than to take a ride through the haunted house?
A bearded fellow in half-assed clown makeup and an Uncle Sam costume loads you onto a small rail car with at least one other person. It rolls forward along the bumpy tracks into darkness. Not that it stays totally dark for long - sickly lights illuminate animatronics and mannequins posed alongside the track. There are foam cemeteries and giant rubber spiders galore.
As you move further and further into the attraction the better the decorations get. Those rubber spiders now look awfully real, and that bat that just dive bombed the car sure seemed legit.
Suddenly the car jerks to a halt. You peer around in the gloom, and then lights go up.
One bathes a coffin in red. Another illuminates a gravestone in green. The last is a facsimile of the moon itself, pale and silver.
Before you can do more than wonder what the heck is going on, one of these attractions splits open and a monster leaps toward you. A vampire, a ghost, or a werewolf respectively. If you’re quick you can get out of the way and run for the exit.
If you’re not?
The vampire’s teeth sink into your veins. The ghost’s cold hand wraps around your heart. The werewolf’s claws tear your flesh.

That’s right, for the month of October you may have to figure out a way to deal with cravings for flesh and blood, or how to get anything done when objects just fall right through your glowing hands.
You may be understandably upset about this. If you return to the Haunted House and accost the guy running it, he’ll tell you that the only way to break the curse is to admit to why you see yourself as that monstrous archetype. Now piss off, he ain’t got time for your jackassy questions.
Notes:
1. To return to their natural state, your character must reveal a personality trait or incident that would correspond to the monster they’ve turned into. For example, a person turned vampire might talk about how they feel they drain other people’s energy with their problems, or that they feel drained by other people’s. A ghost might not be able to let go of the past, and a werewolf might have anger issues. Interpret as you will!
2. The monsters can abide by any monster rules that you like. Is your vampire a Twilight vampire or a Dracula? It’s up to you!
3. The horror ride guy is weirdly impervious to harm.
4. All characters will return to normal at the end of October.
Malcolm Bright | Prodigal Son | OTA
TUNNEL OF LOVE
WILDCARD
concert
So he's pretty content to join in the dumb rock music fest. Where else do they have to be? It's not like they can go home. It's not like there's an immediate threat to fight. And it feels pretty nice to be here. Hawks is a decent dancer, but he's not really trying. Besides that, in a crowd, his wings kind of get in the way. He's used to that, though, so he keeps them close to his body and just makes do.
"You know what? You're right. That saxophone is choice," he calls back with a grin. He hasn't met Malcolm before, but that doesn't matter. Any company seems welcome right now. The whole world seems kinda welcome.
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Maybe he should just enjoy it while it lasts.
He dances closer to the other man so that he doesn't have to shout too loudly to respond to him. "It's very 80s to have a saxophone feature in a song, but I feel like it needs to make a come back," he calls.
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"Saxophone comeback. I like that! You're on to something with that idea. Too bad these guys don't have any downloads or something. I think this place doesn't have the tech for that."
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"Yeah it'd be nice if my phone had worked here." He still has the dead brick of it, just in case they ever land on an island where he can charge it. "How did you get your wings?"
Very casual question.
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He's aware they wouldn't be able to get access to their home worlds that way (though interdimensional internet sounds awesome), but he's used to having his phone be more than just a weight in his pocket.
He laughs at the question. People back home aren't really impressed by them unless he's doing something impressive. They don't have to ask questions. Most of the people he's met here have been curious. It's different.
"Grew 'em myself, man. Had 'em as long as I can remember," he answers, entertained by his own sense of humour about it.
no subject
Maybe he's not a human. Maybe he's some kind of angel. Malcolm's already accepted that just about anything is possible here, even for humans to grow wings. Admittedly, he's kind of jealous. He'd love to be able to fly.
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He remembers, though, that a lot of people here aren't used to people with powers at all. Some of the other people from back home would seem a lot weirder than Hawks. Some of them seem weird even when you're used to everyone having quirks.
"It's my quirk. It's what we call, like, powers. Almost everyone at home has a quirk, but they're not all flashy like this. I got wings and I'm fast. Some people get super strength or they can heal others or turn into liquid or light on fire. We got all sorts of stuff."
no subject
"Everyone gets a power?" he asks. "Do they get to pick what it is?"
no subject
"Nah, no one gets to pick. It's a little genetic, like, you can end up with a variation of what your parents have. But not always. Quirks tend to show up when you're a little kid. I've always had wings, as long as I can remember."
He has no idea if he was actually born with them or if they grew when he was a toddler.
"My parents don’t have wings, though. I just got lucky!" He does mean that. "What about you? What's your world like?"
no subject
"You did get lucky," Malcolm agrees. "I think the only thing better would be invisibility." That would be very helpful in his line of work.
When it comes to what his world is like, Malcolm shrugs. "It's... normal. Or, at least I thought it was normal. Maybe it's not? Maybe we have something that other worlds don't have?"
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"Normal's kinda relative, isn't it? Quirks are normal where I'm from and they're totally new to you. What'd you do at home? The way it seems to me, no one normal ends up on these islands. Not that I've met yet." He's encouraging, at least.
Tunnel of Love
She leans forward a little and peers at the water which is surprisingly clean looking, "Huhn...you know this might be the cleanest ride at this whole carnival. Ironic in a way right?"
no subject
Malcolm turns to the woman next to him, studying her in the dim light. She has nice eyes. "Why would you say that's ironic?" he asks curiously.
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She looks back at him with her violet eyes and smiles. "It's ironic because usually the Tunnel of Love is the most disgusting ride at a carnival. It's where people go to have sex, well that and the haunted houses."
She settles back in her seat in the weird swan boat, noticing how light and pretty his eyes are. "You know I've seen you around the island but never caught yer name, I'm Roxy."
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"Malcolm," he replies. He's gotten quite a few compliments on his eyes before. "I've been here for about three months. How about you?"
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"I've only been on two so far, this one and pumpkin spice island. How about you?"
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Malcolm smiles at her. He feels really comfortable in their slow moving swan boat - comfortable enough to flirt with the girl next to him. That's pretty out of character. What's wrong with him?
"At least I have a pretty companion with me the first time I'm going on this ride."
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Flirting may be out of character for him but Roxy's always been one so she smiles and nudges him playfully. "You planning on taking this ride more than once then hrm? See how many pretty girls you can cuddle up with in here?"
no subject
"No," Malcolm says with a shake of his head. "One pretty girl is enough for me." His gaze turns to her and he wonders if he should give in to the strange urge that he has to kiss her right now. He bites his lip.
"Where do you come from?"
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"Oooh a one woman kind of man hrmmm?" She says and gives him another nudge. "That's rare these days."
"Originally? San Antonio Texas but I was living in La Jolla California before I came here." She says, leaning her shoulder against his.
"You?"
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She's moved closer to him now, touching him as the swan boat moves slowly through the dimly lit tunnel. Normally, he's kind of averse to touch, but he finds that he's enjoying hers. Where are these feelings coming from?
"More than one woman would probably be more than I could handle," he answers truthfully. "I'm from New York. Though I tend to prefer the east coast, I've been out to California a few times for cases."
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"Cases? Are you a lawyer?"
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"No. I used to work for the FBI. Now I consult for the NYPD. Well." He shrugs his shoulders. "Before I came here at least."
Is that impressive? Because he kind of wants to impress her for some reason.
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Her eyes dance across his face and she smiles at him, "You look pretty young to have such a career. Are you one of those extremely talented and smart types to have gotten into it so early?"
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