polymods: (Default)
polymods ([personal profile] polymods) wrote in [community profile] polylogs2021-09-01 03:51 pm

🤡🤡🤡

POLYMYTHOS: THE CARNIVAL

âś– THE CARNIVAL


â… . ARRIVAL & THE TEMPLE
You can read all about your character's arrival in the game lore.
You can see the lights of the Ferris wheel from the water, and by the time you pull into port you can smell popcorn, cotton candy, grease, sawdust. Music drifts on the air, interspersed with screams from the rides.

The carnival is in town.

Not just any carnival, either - the carnival. The one to end all others. Every circus you ever read about or saw in a movie, with striped tents filled with acrobats and sideshows, midway games complete with carnival barkers in straw boater hats. But it's also every shitty fair that ever rolled through your hometown, with unreliable looking men with greasy mullets smoking as they jockey the Wild Mouse, the Gravitron, the Zipper, the Corkscrew. There's a constant stream of 80s hair metal playing underneath the roar of the rollercoaster tracks, blending somehow with the traditional piping organ of the carousel.

Experienced Travelers will know by now that every island has its own temple, and this one is no exception. It’s not in the carnival proper, though; if you step away from the lights of the midway and tents, you’ll notice dozens of old wooden circus trailers, arranged in a circle, growing tighter together the closer to the center you walk. The trailers are functional living places, with built in beds - sometimes one, sometimes two - and a small table and an old wood burning stove with a cooking top just big enough to boil a kettle on. There’s a toilet, but if you want a shower you’ll have to go outside and find a tent set up at the outskirts of the makeshift trailer park where there are tent showers set up, locker room style.

The clearing in the middle of the parked caravan is completely empty except for a solitary midway game: a towering high striker. It must be at least twenty feet tall, surmounted by a round, red bell. A wooden mallet is leaned against a sign next to the game that reads, predictably, TEST YOUR STRENGTH.

Step right up.

Notes:
1. Please remember to mark threads appropriately with Content Warnings when necessary.

2. These prompts are a jumping off point - how they affect your character and their development is up to you.

3. The island temple is accessible to all. The High Temple is only accessible to new characters this month - it will re-open to all others next month.

4. The Test your Strength game can be played by anyone. How well your character does is entirely up to you, but the game does not necessarily measure physical strength.

5. These residents of the island are normal humans. Killing them is possible and will affect the colour grading of your Scrywatch depending on the situation.

6. Any food found on the midway is safe to eat, and is consumable by non-human entities.

7. Have fun!



â…ˇ. HALL OF MIRRORS
When it comes to amusements, the Hall of Mirrors has always been second-fiddle to the Haunted House. But the line for the former was shorter, so here you are. The guy working the door has weasel eyes and is smoking. He gestures for you and whoever is behind you to enter together; "No singles. For safety."

The lights are a dull neon, cycling from deep blue to cyan to purple and back again. You find that your outstretched fingers will bump against smooth, clear glass as often as not. The mirrors reflect the maze back into itself over and over, disorienting and strange.

Some of the mirrors are convex, some concave, and as you pass them your reflection warps and bends alongside that of whoever you're stuck inside the maze with.

At some point you will realise that the reflection looking back at you isn't quite right. It's still you, sure, but it's not how you really look, not on the outside.

Looking back at you from the cold glass is how you perceive yourself. Perhaps that's stronger, perhaps uglier, perhaps as a sniveling child or an ancient hag. And this reflection is going to follow you from mirror to mirror as you desperately try to find your way out.

One of you spots an exit sign, bleeding red light. Only catch is that it's behind a pane of glass. And another. And another. You could break your way through all of them, certainly, but it's not as if there's anything laying around for you to use to do so. Just yourself, which might work in action movies but tends to cause a lot of physical damage in the real world.

Above the glass someone has placed a sticker that reads, “who are you really?” in black sharpie. Answer it, and the glass will swing open. Don't, and well...

Guess you'll have several years worth of bad luck.

Notes:
1. Yes, characters can bash their way out of the maze, but it is real glass and will cut anyone who isn’t invulnerable. There is a first aid station run by extremely unreliable carneys on the premises, so hopefully they can patch themselves up enough there.



â…˘. THE CAROUSEL
CW: childhood trauma
Old fashioned organ music and a million flashing lights draws you to the carousel. It's a vintage delight: huge, with ornate animals carved out of wood and lovingly hand painted. There are horses, of course, but also lions and leopards and birds and rabbits and wolves... any animal you could want! In fact, you'll see an animal that looks perfectly YOU. You just have to climb up on it for a ride.


Settled on your mount, the ride begins to move. To your surprise, it begins to move backwards. You can't seem to ungrip the pole you're hanging on to, so you're helpless to escape as the ride spins again and again.

When it stops and you step off, you will be younger. You will in fact be the same age you were when a formative event happened to you.

You're a kid at a carnival! How fun! Well, maybe you're not that young, and it's probably not very fun at all considering that now your trauma is fresh.

The only way to become your proper age again is to get on the carousel and get it to run forward. Depending on your age, you might not be able to figure any of that out, but surely one of the other Travelers can help you. You'll definitely need someone to man the carousel controls. Oh, and be careful not to knock it into overdrive...

Notes:
1. If your character does not get back on the carousel and ride it in reverse, they will revert to their actual ages at the end of the month.

2. Please be especially mindful of content warnings with underage characters. A reminder that the game does not allow explicit sexual content with minors.

3. You do not have to regress your character to childhood - if a very formative event happened at age 20 for example, you can choose that route instead.

4. Speeding up the carousel while it is moving forward will result in, you guessed it, aging your character UP. Obviously you can ride it backwards again to fix this, or again the aging will be reversed at the end of the month.



â…Ł. COULROPHOBIA
CW: clowns, suffocation
Who can possibly resist the big top? Not you! You're ushered into the tent and you take a seat in the stands, where you have an excellent view of the huge ring before you. The excitement in the air is palpable, and even if you're the grouchy type you'll find yourself a little bit thrilled.

It's a little surprising when the lights go up to the sound of screaming guitars. Mist belches from hidden foggers, and flames shoot from near the center of the ring. The lights stutter red, blue, green. The whole thing is a lot more rock show than it is Ringling Brother's.

At any rate, even if the ringmaster looks like a reject from a trailer park metal band and the music is liable to burst some eardrums, it's still a circus. There are trained horses and riders, contortionists, and a score of talented trapeze artists. It's all sparkling and impressive and terrific fun.

The trapeze artists take their bows, clearly ready for a break. And if a break is needed at the circus? You know what happens next, don't you?

SEND IN THE CLOWNS!

The clowns spill into the ring, all sorts of them! There's Harlequin and Pierrot, Auguste and Tramp. There's Bozos and Ronalds and Clarabelles and Krustys. Hopefully no Gacys, but there's so many of them that it's hard to know for sure.

One of these clowns - the one you hate the most, of course - approaches you in the stands. With comically exaggerated movements, it leans close to you and whispers...

Well. It whispers horrible things to you, really. It recounts to you some instance in your life where you delighted in the suffering of another, a moment where you really and truly were happy that somebody else was hurt. It's not a moment to be proud of, for sure, but as the clown tells your own secret shameful joy to you, you start to laugh. Really laugh - soon you're bent over double, tears running down your face, absolutely howling with laughter.

Your stomach hurts, and you're running out of breath. Very soon you won't be able to breathe at all.

Eventually, one of your fellow travelers won't be able to resist asking you, "What's so funny?"

The only way to stop laughing is to tell them. Otherwise you're going to pass out right where you sit, a creepy clown leering over you the whole time. Maybe your fellow traveler will be nice enough to drag you out of there if that happens, because if you're left alone? Everybody knows clowns get so much scarier alone in the dark.

Notes:
1. What happens if you really do get ditched with the clowns? Great question. Maybe they make you one of them. Maybe they eat you. Maybe you just wake up in the Big Top dressing room and see all the clowns smoking cigars and taking their floppy shoes off to film Clown Foot Erotica.

It wouldn't be a party without some jams.


Network · Logs · OOC · Memes · Plurk

quire: (omg wut even)

[personal profile] quire 2021-10-10 01:52 am (UTC)(link)
It's a good thing he's easily distracted. He'll remember about those unanswered questions later, but for now their dysfunctional carnival ride has his attention.

"Backwards..." he mumbles thoughtfully and watches it spin a little while, that tinny little tune it players as it goes feels like pathetic fallacy coinciding with the thoughts grinding away in his head. He looks from the ride. To Carter. To the ride. To Carter. "Backwards. Holy shit! It went backwards and so did you! Get it!?"
extrasensory_problems: (bw_oh)

[personal profile] extrasensory_problems 2021-10-10 02:00 am (UTC)(link)
Carter blinks in surprise and then, after thinking about it for a second, looks up at Quentin excitedly.

"Yes!! That's it!" He says, "Because I'm not usually like this right? You said so when you first saw me."

He looks at the carousel and then at the controls, "Do you think if we make it go forwards we can fix me? I'd like that. I don't like being this age, it hurts."
quire: (deep thoughts)

[personal profile] quire 2021-10-10 04:36 am (UTC)(link)
It's a bad joke and he's shaking his head tutting at the machine or whoever made it. "I guess we shouldn't be surprised. That's some clown level humor right there."

"No, you're usually... I dunno exactly, but not this young. You're probably like my age. Give or take a couple years. Still got that JTT haircut though, no fixing that." Carter's idea sounds like a good one though and he yammers straight on into that thought too. "Seems plausible. I mean, it's a good idea and it follows logic, but magic fucking doesn't so like, maybe don't hold your breath too, huh?"

Even as he talks though he approaches the controls of the thing. "What do you mean it hurts?" he asks before he blows a layer of dust off the switch board until he can see some labels.
extrasensory_problems: (Default)

[personal profile] extrasensory_problems 2021-10-10 03:56 pm (UTC)(link)
"Can't hurt to try." Carter says hopefully, "Maybe if we start it going forwards but real slow? That way I can notice if something feels weird."

He watches Quentin study the controls, shrugging. "It hurts, like emotionally. I feel sad and upset at this age and I don't like it."
quire: (satisfied)

[personal profile] quire 2021-10-10 09:14 pm (UTC)(link)
"Ok, how about this?" he asks, and flips a few switches with the confidence of a man who knows what he's doing. He doesn't of course, but that's never stopped him before, least of all with such a simple machine as this.

The ride grinds and clunks slowly to a halt and just after it settles the motor whines and it starts up again, turning clockwise this time. The various animals slowly starting to bob up and down as they move face forward now.

"Ta da," he smiles smugly. "You owe me one."
extrasensory_problems: (neon)

[personal profile] extrasensory_problems 2021-10-10 10:27 pm (UTC)(link)
He watches with interest as Quentin flips the switches and then smiles hopefully as the ride slowly starts to turn clockwise, he looks up at Quentin with something that could be described as admiration and on impulse throws his arms around his waist. Hugging him tightly.

"Yeah I do." He says and then lets go, trotting over to the carousel. Looking for the animal he knows is his, the golden lion, and once he spots it he takes a deep breath and hops up onto the rotating platform.

At first he doesn't feel anything but eventually something starts to change and he opens up his powers to try and help him feel when the right moment is to get off the ride, he somehow suspects that staying on too long would also have bad results. Eventually something almost clunks into place and he drops down off the ride, back to his regular self.

"Ugh." He says and runs his hands through his hair, "That was weird feeling."
quire: (wuhoh)

[personal profile] quire 2021-10-11 03:03 am (UTC)(link)
"Know how you can pay me back? Just answer me about the—" before he can finish his smart ass remark Carter's hugging him and looking at him like that and it's a very weird feeling that Quentin really doesn't know what to do with. "Hey, it's... yeah ok, cool," he mumbles awkwardly patting the kid's back. "You better hop on and we'll see how this goes."

It's weirdly difficult to keep track of Carter as the ride goes around and around. Even if it's not going outrageously fast Quentin could swear sometimes it comes around and the lion isn't even there at all.

Before he can make sense of it though, Carter's hopping off. The real Carter. Or at least the last Carter Quentin remembers and that's about as successful as they could have hoped for.

"Hey! It's you! Regular you! Welcome back! Or forward. Or whatever happened there."
extrasensory_problems: (hair in face)

[personal profile] extrasensory_problems 2021-10-11 05:44 am (UTC)(link)
"Blegh...my whole body feels like an ill fitted garment." He says and shakes his head a little, trying to clear it and some of the residual child memories. He offers Quentin a small smile, "I'm glad that actually worked though and didn't like...I dunno, turn me into a circus clown or some shit."
quire: (satisfied)

[personal profile] quire 2021-10-11 06:33 am (UTC)(link)
"Yeah, me too. I didn't exactly go into this with a whole lot of better ideas," he admits readily now the risk of getting it wrong is behind them. Straightening out his jacket he looks awfully pleased with himself.

"So uh... what do you remember? All of that? Like our whole... conversation." That's one word for it.
extrasensory_problems: (up_smile)

[personal profile] extrasensory_problems 2021-10-11 04:15 pm (UTC)(link)
Carter looks at Quentin, his mouth tugging up into a slanted smile.

"Conversation? Is that what we're going to call it if people ask what happened?" He shrugs, "Yeah. I remember all of it."
quire: (satisfied)

[personal profile] quire 2021-10-12 04:39 pm (UTC)(link)
"What would you prefer to call it? An exchange of ideas?" he smirks.

"Good! So I don't have to reexplain everything AND you might even remember all those questions you were dodging."
extrasensory_problems: (bw_laugh)

[personal profile] extrasensory_problems 2021-10-13 02:17 am (UTC)(link)
He chuckles, "Yeah let's call it that. It wasn't a psychic brawl it was a....meeting of the minds. An exchange of ideas that happened to get volatile."

He then blinks innocently at Quentin, "Me? Dodge a question? Never...."
quire: (omg wut even)

[personal profile] quire 2021-10-13 02:30 am (UTC)(link)
"Volatile shmolatile. A passionate exchange of ideas," he smiles.

"Ugh. Fine! Don't tell me! See what I care! But like. Don't turn around and be like Oh, Quentin! Such an egomaniac! Only cares about himself! when I've clearly put in something like effort here!"
extrasensory_problems: (color_laugh)

[personal profile] extrasensory_problems 2021-10-13 03:09 am (UTC)(link)
Carter bursts out laughing and puts an arm around Quentin's shoulders, "I'm just teasing you man, calm down. I really appreciate your help today and all your effort."

"I'll answer some of your questions, just maybe not all of them right now. I'm feeling kind of overwhelmed still."
quire: (ayfk)

[personal profile] quire 2021-10-13 04:43 am (UTC)(link)
For all the petulance and outbursts he's prone to it's hard to tell which are honestly born of his own impatience and which are intentionally orchestrated to earn the outcome he's after. Perhaps sometimes it's both.

"Appreciate!? Who the hell cares about being appreciated! I want answers and this is what I get for being nice enough to not just rip them out of someone's head" he bitches.
extrasensory_problems: (bw_laugh)

[personal profile] extrasensory_problems 2021-10-13 04:55 pm (UTC)(link)
He continues to smile, because it almost seems their roles have suddenly reversed and Quentin is now acting like a selfish thirteen year old. "I also appreciate you not doing that."

"Okay, what answers do you want?"
quire: (nervous)

[personal profile] quire 2021-10-13 06:29 pm (UTC)(link)
Selfish and childish really are his default state. One might say order has been restored— but that one would probably only be Quentin. "Shut uppppp," he groans.

Carter's offer actually stops him dead though. He honestly didn't see this coming back around in his favour. It's easy to make people do and think the things he'd like when his powers are at play. In reality, he's made more enemies than friends and convincing anyone to do anything is almost always an uphill battle.

Which only makes improving those atrophied social skills an uphill battle.

"I just wanna know where they sent you. After your mom died. You said you went away." As skilled as he is fostering apathy about everything, you can't ask after a thing like that and say it's because you don't care.
extrasensory_problems: (hair in face)

cw: mental instability

[personal profile] extrasensory_problems 2021-10-13 07:08 pm (UTC)(link)
Carter notes the slight pause in Quentin's usual bratty demeanor and it makes him wonder if one of the reasons he's like that and is so used to just pulling things out of people with his powers is that he didn't have a lot of friends back home who were open to just talking honestly face to face.

"Technically I went to two different places." Carter says, running a hand through his hair and sighing. "In my mind I ran away to a world I created, which left my body in a catatonic state. It got shipped off to a mental institute."
quire: (angryboi)

cw: implications of child abuse

[personal profile] quire 2021-10-13 10:52 pm (UTC)(link)
Carter's probably even more right than he knows in that assumption. One doesn't actually have to develop social skills when they can see through peoples minds and into their motives. It makes it very hard though to grow interpersonal relationships the old fashioned way.

"I KNEW it!" he barks one part frustration and one part the victory of being right in his assumptions "I mean, sorry. That fucking sucks. But that's EXACTLY what they did to me, you know! I always had a feeling they'd been doing that with more of us than they let on. That good old Charlie, world's greatest telepath, pacifist and philanthropist probably has a fucking walk in freezer full of kids he doesn't know how to control."
extrasensory_problems: (hurt)

cw: implications of child abuse, mental instability

[personal profile] extrasensory_problems 2021-10-13 11:07 pm (UTC)(link)
His brows furrow and he can feel a little glimmer of anger, not at Quentin, but at Xavier.

"Wait what?! You also made yourself go catatonic? When? Why?"
quire: (anxious)

[personal profile] quire 2021-10-14 01:25 am (UTC)(link)
"Yeah! Well. No. Not me. Some girls I dated mostly. I started a riot and beat Xavier's head in with a bat, ok? Then his lackey's came for me. It took all of them plus Cerebro to take me down and they basically took my brain apart to do it. I died. Corporeally anyway. And ascended to another plane of existence. From there I reconstructed myself. Came back to the land of the living. At least that's what they tell me because not even McCoy seems to really know what the fuck happened exactly. Just that some secondary mutation seems to be able to reanimate me."

He bats his hand impatiently as he rambles. "Anyway. I woke up in a tank in fuck knows which of McCoys labs and I still don't fully believe they weren't just trying to keep me there because they didn't know what else to do with me."

I just don't remember if there was ever anyone else there..."
extrasensory_problems: (hurt)

[personal profile] extrasensory_problems 2021-10-14 04:39 am (UTC)(link)
It takes Carter a few moments to digest that story because let's face it, that's a lot to take in, and it's not like Quentin talks slowly. Finally, after a long moment he makes a thoughtful noise.

"I wouldn't have been there. I had been away from Xavier's for at least three years when I went catatonic and when I woke up it wasn't because of McCoy, it was just a regular doctor. He didn't even know I was a mutant."

Skipping back to Quentin's story, Carter raises an eyebrow. "Those girls...those are the ones I saw in your head right? The ones that finally caught your attention when I was going nuclear?"
quire: (nerd rage)

[personal profile] quire 2021-10-14 05:20 am (UTC)(link)
It is a lot. Even for a mutant. And the only way Quentin knows how to handle that is to be uncomfortable glib about it.

"Hn. Maybe nobody was. I don't remember it all that clearly. Which is fucking dumb because I have no idea how long I was there, but whatever I guess." Anger though always snaps him out of anything that resembles regret. "It's just like of course they'd have a place for the upstarts, you know? Of COURSE. They probably have preteens with problematic power sets stashed in test tubes all around the fucking globe. Either hoping their powers never mature or or or I dunno! Just keeping them underwraps until they're useful maybe?"

He's had some time to stew about this clearly.

"Yeah," he huffs coming down from his venting. "The Cuckoos. I took one of them out."
extrasensory_problems: (not sure)

[personal profile] extrasensory_problems 2021-10-15 03:28 am (UTC)(link)
He can't really argue with Quentin's angry ideas about Xavier because after what happened to him and his mother it does seem likely, he knows that Xavier is no saint and part of him is glad to finally find someone else who has been burned as much as he was by Charles' ignorance and pandering ways.

"I'm sorry that happened to you." He says softly, "That...fucking sucks."
quire: (hangin chillin little bit'o illin)

[personal profile] quire 2021-10-15 03:39 am (UTC)(link)
"Whatever," he says batting his hand dismissively. Not so much as if he doesn't believe Carter's sincerity, but rather just that he doesn't know what to do with it anyway. "It's not like we're the only people he's dicked around I guess."

"Anyway. Sorry to hear they stuck you in a broom closet somewhere too. Or something like that. At least you're back now. And I'll show you how to use your brain powers to do whatever you want. No rules just right."

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