polymods: (Default)
polymods ([personal profile] polymods) wrote in [community profile] polylogs2021-09-01 03:51 pm

🤡🤡🤡

POLYMYTHOS: THE CARNIVAL

âś– THE CARNIVAL


â… . ARRIVAL & THE TEMPLE
You can read all about your character's arrival in the game lore.
You can see the lights of the Ferris wheel from the water, and by the time you pull into port you can smell popcorn, cotton candy, grease, sawdust. Music drifts on the air, interspersed with screams from the rides.

The carnival is in town.

Not just any carnival, either - the carnival. The one to end all others. Every circus you ever read about or saw in a movie, with striped tents filled with acrobats and sideshows, midway games complete with carnival barkers in straw boater hats. But it's also every shitty fair that ever rolled through your hometown, with unreliable looking men with greasy mullets smoking as they jockey the Wild Mouse, the Gravitron, the Zipper, the Corkscrew. There's a constant stream of 80s hair metal playing underneath the roar of the rollercoaster tracks, blending somehow with the traditional piping organ of the carousel.

Experienced Travelers will know by now that every island has its own temple, and this one is no exception. It’s not in the carnival proper, though; if you step away from the lights of the midway and tents, you’ll notice dozens of old wooden circus trailers, arranged in a circle, growing tighter together the closer to the center you walk. The trailers are functional living places, with built in beds - sometimes one, sometimes two - and a small table and an old wood burning stove with a cooking top just big enough to boil a kettle on. There’s a toilet, but if you want a shower you’ll have to go outside and find a tent set up at the outskirts of the makeshift trailer park where there are tent showers set up, locker room style.

The clearing in the middle of the parked caravan is completely empty except for a solitary midway game: a towering high striker. It must be at least twenty feet tall, surmounted by a round, red bell. A wooden mallet is leaned against a sign next to the game that reads, predictably, TEST YOUR STRENGTH.

Step right up.

Notes:
1. Please remember to mark threads appropriately with Content Warnings when necessary.

2. These prompts are a jumping off point - how they affect your character and their development is up to you.

3. The island temple is accessible to all. The High Temple is only accessible to new characters this month - it will re-open to all others next month.

4. The Test your Strength game can be played by anyone. How well your character does is entirely up to you, but the game does not necessarily measure physical strength.

5. These residents of the island are normal humans. Killing them is possible and will affect the colour grading of your Scrywatch depending on the situation.

6. Any food found on the midway is safe to eat, and is consumable by non-human entities.

7. Have fun!



â…ˇ. HALL OF MIRRORS
When it comes to amusements, the Hall of Mirrors has always been second-fiddle to the Haunted House. But the line for the former was shorter, so here you are. The guy working the door has weasel eyes and is smoking. He gestures for you and whoever is behind you to enter together; "No singles. For safety."

The lights are a dull neon, cycling from deep blue to cyan to purple and back again. You find that your outstretched fingers will bump against smooth, clear glass as often as not. The mirrors reflect the maze back into itself over and over, disorienting and strange.

Some of the mirrors are convex, some concave, and as you pass them your reflection warps and bends alongside that of whoever you're stuck inside the maze with.

At some point you will realise that the reflection looking back at you isn't quite right. It's still you, sure, but it's not how you really look, not on the outside.

Looking back at you from the cold glass is how you perceive yourself. Perhaps that's stronger, perhaps uglier, perhaps as a sniveling child or an ancient hag. And this reflection is going to follow you from mirror to mirror as you desperately try to find your way out.

One of you spots an exit sign, bleeding red light. Only catch is that it's behind a pane of glass. And another. And another. You could break your way through all of them, certainly, but it's not as if there's anything laying around for you to use to do so. Just yourself, which might work in action movies but tends to cause a lot of physical damage in the real world.

Above the glass someone has placed a sticker that reads, “who are you really?” in black sharpie. Answer it, and the glass will swing open. Don't, and well...

Guess you'll have several years worth of bad luck.

Notes:
1. Yes, characters can bash their way out of the maze, but it is real glass and will cut anyone who isn’t invulnerable. There is a first aid station run by extremely unreliable carneys on the premises, so hopefully they can patch themselves up enough there.



â…˘. THE CAROUSEL
CW: childhood trauma
Old fashioned organ music and a million flashing lights draws you to the carousel. It's a vintage delight: huge, with ornate animals carved out of wood and lovingly hand painted. There are horses, of course, but also lions and leopards and birds and rabbits and wolves... any animal you could want! In fact, you'll see an animal that looks perfectly YOU. You just have to climb up on it for a ride.


Settled on your mount, the ride begins to move. To your surprise, it begins to move backwards. You can't seem to ungrip the pole you're hanging on to, so you're helpless to escape as the ride spins again and again.

When it stops and you step off, you will be younger. You will in fact be the same age you were when a formative event happened to you.

You're a kid at a carnival! How fun! Well, maybe you're not that young, and it's probably not very fun at all considering that now your trauma is fresh.

The only way to become your proper age again is to get on the carousel and get it to run forward. Depending on your age, you might not be able to figure any of that out, but surely one of the other Travelers can help you. You'll definitely need someone to man the carousel controls. Oh, and be careful not to knock it into overdrive...

Notes:
1. If your character does not get back on the carousel and ride it in reverse, they will revert to their actual ages at the end of the month.

2. Please be especially mindful of content warnings with underage characters. A reminder that the game does not allow explicit sexual content with minors.

3. You do not have to regress your character to childhood - if a very formative event happened at age 20 for example, you can choose that route instead.

4. Speeding up the carousel while it is moving forward will result in, you guessed it, aging your character UP. Obviously you can ride it backwards again to fix this, or again the aging will be reversed at the end of the month.



â…Ł. COULROPHOBIA
CW: clowns, suffocation
Who can possibly resist the big top? Not you! You're ushered into the tent and you take a seat in the stands, where you have an excellent view of the huge ring before you. The excitement in the air is palpable, and even if you're the grouchy type you'll find yourself a little bit thrilled.

It's a little surprising when the lights go up to the sound of screaming guitars. Mist belches from hidden foggers, and flames shoot from near the center of the ring. The lights stutter red, blue, green. The whole thing is a lot more rock show than it is Ringling Brother's.

At any rate, even if the ringmaster looks like a reject from a trailer park metal band and the music is liable to burst some eardrums, it's still a circus. There are trained horses and riders, contortionists, and a score of talented trapeze artists. It's all sparkling and impressive and terrific fun.

The trapeze artists take their bows, clearly ready for a break. And if a break is needed at the circus? You know what happens next, don't you?

SEND IN THE CLOWNS!

The clowns spill into the ring, all sorts of them! There's Harlequin and Pierrot, Auguste and Tramp. There's Bozos and Ronalds and Clarabelles and Krustys. Hopefully no Gacys, but there's so many of them that it's hard to know for sure.

One of these clowns - the one you hate the most, of course - approaches you in the stands. With comically exaggerated movements, it leans close to you and whispers...

Well. It whispers horrible things to you, really. It recounts to you some instance in your life where you delighted in the suffering of another, a moment where you really and truly were happy that somebody else was hurt. It's not a moment to be proud of, for sure, but as the clown tells your own secret shameful joy to you, you start to laugh. Really laugh - soon you're bent over double, tears running down your face, absolutely howling with laughter.

Your stomach hurts, and you're running out of breath. Very soon you won't be able to breathe at all.

Eventually, one of your fellow travelers won't be able to resist asking you, "What's so funny?"

The only way to stop laughing is to tell them. Otherwise you're going to pass out right where you sit, a creepy clown leering over you the whole time. Maybe your fellow traveler will be nice enough to drag you out of there if that happens, because if you're left alone? Everybody knows clowns get so much scarier alone in the dark.

Notes:
1. What happens if you really do get ditched with the clowns? Great question. Maybe they make you one of them. Maybe they eat you. Maybe you just wake up in the Big Top dressing room and see all the clowns smoking cigars and taking their floppy shoes off to film Clown Foot Erotica.

It wouldn't be a party without some jams.


Network · Logs · OOC · Memes · Plurk

detectivemiracle: (074)

[personal profile] detectivemiracle 2021-09-15 07:48 pm (UTC)(link)
[ Chloe scoffs faintly, and takes a breath. ]

Anything powerful enough to show me proof of my daughter’s safety should be able to send me home to her. Trust me, if we ever find anything like that, they’ll be getting a piece of my mind.
neverwither: (I’m never sure of myself)

[personal profile] neverwither 2021-09-15 08:08 pm (UTC)(link)
( She gives Chloe's shoulder a gentle squeeze before she lets it go. The unspoken message is one of having the power to do something doesn't mean something will be done. )

What would you say to them?
detectivemiracle: (094)

[personal profile] detectivemiracle 2021-09-15 08:28 pm (UTC)(link)
The truth. That what they’re doing is wrong. Even if they have the best intentions, if they want to help us the way they claim, they’re going about it the wrong way. You can’t force anyone to change for the better. A person has to want it.

[ Chloe shrugs faintly. ] I’ll tell them if they really want to help, they’ll send us all back home.
neverwither: (Default)

[personal profile] neverwither 2021-09-18 07:01 pm (UTC)(link)
It’s not that I entirely disagree with you but, from what I’ve experienced so far, I think whether or not it’s forced is debatable. Yes, the one that brought us here has set a stage but that doesn’t necessarily mean the players have to perform. I think there’s an element of wanting to, be it acknowledged or not. And if our usual environments were as conducive to positive change as they could be… Well, the Ancient might not have chosen us to be here.

( Her gaze drifts away from the other woman. ) Without wishing to be rude, it may be worth keeping in mind that not everyone would want to go back home. Or have a home to go back to.
detectivemiracle: (141)

[personal profile] detectivemiracle 2021-09-18 07:58 pm (UTC)(link)
It's not rude, to want to have the choice. That's all I want, for all of us: to have the choice.

I'm glad, if even one person chooses to be better, because of or despite the circumstances we're in. I'm always glad when people try to be better. I always think it's worth it to try. But that doesn't change the fact that bringing us here against our will, without our consent, was wrong. It was kidnapping, and it's wrong.

[ She says that with firm conviction. If anything, she's surprised by the number of people here who seem to not be as bothered by the kidnapping as she is. Whether they have a home to go back to or not. ]

Is that the situation you're in? You have - nothing? No one, to go back to?
neverwither: (It killed the cat)

[personal profile] neverwither 2021-09-19 07:13 pm (UTC)(link)
( Chloe's used to a lack of autonomy so the lack of choice isn't really anything new. ) It might not be wrong by the morality or standards of the power that brought us here. I'm not saying it's right, just... there are arguments either way for a lot of things here. I suppose you could go so far as to say you choose how soon you return to your home by how much you choose to engage with what the islands set out.

( Looking down, she shrugs. Chloe's usually game for theorising but at the moment she feels... off. Debates of moral and ethical sketchiness are too close to home. )

No. I do. I have someone. There are differing circumstances among us, that's all.
detectivemiracle: (008)

[personal profile] detectivemiracle 2021-09-19 08:01 pm (UTC)(link)
[ If anything, Chloe looks kind of sad. ] I'm sorry. I don't know anything about the world you come from, or what kind of life you had. But I'm sorry that some way, some how, you've been convinced there are circumstances in which it's okay to rip people away from their homes, for any reason.

And frankly, it seems a little cruel to me, to say I have to jump through a bunch of vague, ill-defined hoops to get back home to my kid. I don't even know exactly why I'm here in the first place. [ She's not angry anymore - she's blinking back tears, sucking in a shaky breath. She will not cry. She will not cry. None of this is helping her get back to Trixie. To Lucifer. To any of her friends. ]

Sorry. It's pointless to argue about it. This just - isn't the first time I've been kidnapped by someone much stronger than me, who thinks they're above human morality. [ At least Michael had the balls to show his face to her, so she could yell at him about it. ]
neverwither: (Oh sh!t)

[personal profile] neverwither 2021-09-19 08:22 pm (UTC)(link)
( Thrown, she isn't sure how to respond. As much as it jars with her programming, she's aware that some of her ideas about the world don't exactly mesh with the ideas others have. Or ones that seem standard. And she's aware she's been convinced of a lot of things.

Seeing the look on the woman's face, her thoughts fade into the background and she puts an arm around Chloe's shoulders. It's on the tip of her tongue to say she knows a circumstance that's kind of like that, but she bites it back. )


I didn't mean to... I can imagine it's awful to be put in a position like that again. If it's useful at all, I'd be very glad to help figure out those hoops. Or if you ever just want to talk. If nothing else, you aren't alone here.
detectivemiracle: (240)

[personal profile] detectivemiracle 2021-09-19 11:28 pm (UTC)(link)
[ She wants to rail again - rant about the stupid hoops existing in the first place, scream and yell at whoever was bastard enough to think it was okay to do this to her, to anyone.

But none of that will change the fact that she's here. She's said it herself, in the past: we can't control what happens to us. Only how we react, and the choices we make. She's going to have to make choices to get back to Trixie. She may have to suck it up and jump through the hoops, whether she likes it or not. There are a lot worse things she'd be willing to do for her daughter. She'd kill for Trixie. She'd die for Trixie, if it came to it. Embarking on an absurd self-improvement regimen should be a piece of cake, comparatively. Right?

The other woman's arms are around her, and even knowing she's an android, she can't help but be reminded of Ella's hugs. So she hugs back. Hugs can be good, sometimes. ]


Thanks. You're right: we're not alone. That's something. It could be a big something, if we put our heads together.
neverwither: (Default)

[personal profile] neverwither 2021-09-20 04:42 pm (UTC)(link)
( Hugs can be good and, for an android, she gives pretty good hugs. When she pulls back, it's with a little smile. If screaming or sobbing are needed, Chloe's willing to handle both. )

It really could. Such diversity among us could be a boon as there's so many perspectives and experiences. People do seem like they'll work together to puzzle it all out. Maybe we just haven't caught the right thread yet. But I'd imagine that to be a skill of yours.
detectivemiracle: (023)

[personal profile] detectivemiracle 2021-09-20 10:56 pm (UTC)(link)
Well, I'm definitely going to try. One last hurrah before I retire, or something.

[ Chloe is happy to try and shake off the mood that's befallen her, offer a small smile to the other woman. Android. Whatever. ]
neverwither: (Default)

[personal profile] neverwither 2021-09-21 06:32 pm (UTC)(link)
I’m not sure how much this might mean, considering we’ve just met, but I believe in you.

( Her smile is one of gentle encouragement. She may have a bit of a bias towards law enforcement but Chloe seems capable and determined. )

Are you taking early retirement?
detectivemiracle: (020)

[personal profile] detectivemiracle 2021-09-21 08:13 pm (UTC)(link)
It’s always nice to hear there are people who do.

[ Chloe shrugs. ]

Lucifer is planning a big career change, and I’m going with him. As his… consultant.
neverwither: (Default)

[personal profile] neverwither 2021-09-21 09:01 pm (UTC)(link)
May I ask what sort of career change? And are you looking forward to it?
detectivemiracle: (006)

[personal profile] detectivemiracle 2021-09-21 09:08 pm (UTC)(link)
[ Chloe hesitates a moment, because there are some things about her life that always just sound ridiculous when spoken aloud. But honestly, if she’s in, she might as well be all in.

Besides, she’s talking to an android who happens to have the same name as her. ]


Well, Lucifer’s dad decided to retire. From, you know. Being God. So Lucifer is going to take over. And sure, yeah, that’s… pretty exciting.
neverwither: (100% interest 100% of the time)

[personal profile] neverwither 2021-09-23 05:33 pm (UTC)(link)
( Admittedly, it's all a lot to take in but then, Chloe's aware that she herself is a lot to take in. She just looks utterly fascinated because she is. )

I'm sure this is trite to say but that sounds like quite the responsibility. A lot for you too, to be standing by his side. You must love him dearly.
detectivemiracle: (118)

[personal profile] detectivemiracle 2021-09-23 11:27 pm (UTC)(link)
Yeah, well, you know. When he first told me about it - it made me worried. I mean, how do you find a work-life balance when you're God? But then I realized that he's been my support, for the last five years. He's been helping me do my job, and only sometimes complaining when the cases are boring. So, it's my turn to support him. I've always tried to help people, and being God will mean he can help... everyone, maybe. And I'll be helping him with that.

[ She shrugs. ] It just makes sense.
neverwither: (It’ll be alright (or I could be sneaky))

[personal profile] neverwither 2021-09-25 10:15 pm (UTC)(link)
I think it’s admirable of you. Not everyone would be able to show that kind of loyalty and devotion, even if they loved someone very much. And to consider other people like that, on that scale… You must be a very special person. Lucifer, too.
detectivemiracle: (020)

[personal profile] detectivemiracle 2021-09-26 01:45 am (UTC)(link)
[ That makes Chloe look sort of sheepish, if not slightly uncomfortable. ]

Well, I don't know about that.

[ She's not always great at taking compliments. So, changing the subject it is! ]

Have you tried any of the food yet? Oh, wait - do you eat food? Is that a thing?
neverwither: (100% interest 100% of the time)

[personal profile] neverwither 2021-09-26 02:56 pm (UTC)(link)
( She goes to apologise for causing Chloe any embarrassment then decides against it, opting for a smile and dropping it entirely instead. )

It's an interesting quirk of being here, actually. Typically no, I wouldn't be able to eat but here I've found that I can. It's been quite the experience. And I imagine all this fried food would be quite an experience. ( She finishes with a soft chuckle. )
detectivemiracle: (057)

[personal profile] detectivemiracle 2021-09-26 03:41 pm (UTC)(link)
Huh. Is it a situation where you suddenly have to eat, like you've been turned more human? Or is it just that you can if you want to, like an added perk?

[ Look, she's a cop, she's used to asking people all kinds of weird questions. ]
neverwither: (You can tell me all your sins)

[personal profile] neverwither 2021-09-26 04:39 pm (UTC)(link)
The latter, as far as I can tell. I don’t feel hunger or suffer any ill effects from not eating. Diagnostically, I can’t detect any physiological changes. I don’t think I’m any more human than I’ve ever been.

( Well. Physically. More human in less literal senses of the word? That’s more debatable. )
detectivemiracle: (017)

[personal profile] detectivemiracle 2021-09-26 05:06 pm (UTC)(link)
I have to admit, being able to eat but not having to, would definitely be nice sometimes.

[ Chloe chuckles faintly. ]

But it's interesting that whoever brought us here seems to be able to make changes - even if they're just minor ones.
neverwither: (Shy away)

[personal profile] neverwither 2021-09-26 06:23 pm (UTC)(link)
I suppose there's something to be said about not having to worry about the calories. And actually knowing what different tastes are is something indeed.

( She takes pause, growing more thoughtful. )

It's also interesting what they haven't changed. The extent of the powers are unclear but if changes can be made, why not make everyone fully human? An even playing field, so to speak.
detectivemiracle: (069)

[personal profile] detectivemiracle 2021-09-26 09:35 pm (UTC)(link)
Or, alternately, give everyone superpowers?

[ Yeah, her mind is going there, too. ]

It could fit, with their story about wanting us to improve ourselves or whatever. Don't significantly change any of us, because we all have to learn to live with ourselves as we are.

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