polymods: (Default)
polymods ([personal profile] polymods) wrote in [community profile] polylogs2021-09-01 03:51 pm

🤡🤡🤡

POLYMYTHOS: THE CARNIVAL

THE CARNIVAL


Ⅰ. ARRIVAL & THE TEMPLE
You can read all about your character's arrival in the game lore.
You can see the lights of the Ferris wheel from the water, and by the time you pull into port you can smell popcorn, cotton candy, grease, sawdust. Music drifts on the air, interspersed with screams from the rides.

The carnival is in town.

Not just any carnival, either - the carnival. The one to end all others. Every circus you ever read about or saw in a movie, with striped tents filled with acrobats and sideshows, midway games complete with carnival barkers in straw boater hats. But it's also every shitty fair that ever rolled through your hometown, with unreliable looking men with greasy mullets smoking as they jockey the Wild Mouse, the Gravitron, the Zipper, the Corkscrew. There's a constant stream of 80s hair metal playing underneath the roar of the rollercoaster tracks, blending somehow with the traditional piping organ of the carousel.

Experienced Travelers will know by now that every island has its own temple, and this one is no exception. It’s not in the carnival proper, though; if you step away from the lights of the midway and tents, you’ll notice dozens of old wooden circus trailers, arranged in a circle, growing tighter together the closer to the center you walk. The trailers are functional living places, with built in beds - sometimes one, sometimes two - and a small table and an old wood burning stove with a cooking top just big enough to boil a kettle on. There’s a toilet, but if you want a shower you’ll have to go outside and find a tent set up at the outskirts of the makeshift trailer park where there are tent showers set up, locker room style.

The clearing in the middle of the parked caravan is completely empty except for a solitary midway game: a towering high striker. It must be at least twenty feet tall, surmounted by a round, red bell. A wooden mallet is leaned against a sign next to the game that reads, predictably, TEST YOUR STRENGTH.

Step right up.

Notes:
1. Please remember to mark threads appropriately with Content Warnings when necessary.

2. These prompts are a jumping off point - how they affect your character and their development is up to you.

3. The island temple is accessible to all. The High Temple is only accessible to new characters this month - it will re-open to all others next month.

4. The Test your Strength game can be played by anyone. How well your character does is entirely up to you, but the game does not necessarily measure physical strength.

5. These residents of the island are normal humans. Killing them is possible and will affect the colour grading of your Scrywatch depending on the situation.

6. Any food found on the midway is safe to eat, and is consumable by non-human entities.

7. Have fun!



Ⅱ. HALL OF MIRRORS
When it comes to amusements, the Hall of Mirrors has always been second-fiddle to the Haunted House. But the line for the former was shorter, so here you are. The guy working the door has weasel eyes and is smoking. He gestures for you and whoever is behind you to enter together; "No singles. For safety."

The lights are a dull neon, cycling from deep blue to cyan to purple and back again. You find that your outstretched fingers will bump against smooth, clear glass as often as not. The mirrors reflect the maze back into itself over and over, disorienting and strange.

Some of the mirrors are convex, some concave, and as you pass them your reflection warps and bends alongside that of whoever you're stuck inside the maze with.

At some point you will realise that the reflection looking back at you isn't quite right. It's still you, sure, but it's not how you really look, not on the outside.

Looking back at you from the cold glass is how you perceive yourself. Perhaps that's stronger, perhaps uglier, perhaps as a sniveling child or an ancient hag. And this reflection is going to follow you from mirror to mirror as you desperately try to find your way out.

One of you spots an exit sign, bleeding red light. Only catch is that it's behind a pane of glass. And another. And another. You could break your way through all of them, certainly, but it's not as if there's anything laying around for you to use to do so. Just yourself, which might work in action movies but tends to cause a lot of physical damage in the real world.

Above the glass someone has placed a sticker that reads, “who are you really?” in black sharpie. Answer it, and the glass will swing open. Don't, and well...

Guess you'll have several years worth of bad luck.

Notes:
1. Yes, characters can bash their way out of the maze, but it is real glass and will cut anyone who isn’t invulnerable. There is a first aid station run by extremely unreliable carneys on the premises, so hopefully they can patch themselves up enough there.



Ⅲ. THE CAROUSEL
CW: childhood trauma
Old fashioned organ music and a million flashing lights draws you to the carousel. It's a vintage delight: huge, with ornate animals carved out of wood and lovingly hand painted. There are horses, of course, but also lions and leopards and birds and rabbits and wolves... any animal you could want! In fact, you'll see an animal that looks perfectly YOU. You just have to climb up on it for a ride.


Settled on your mount, the ride begins to move. To your surprise, it begins to move backwards. You can't seem to ungrip the pole you're hanging on to, so you're helpless to escape as the ride spins again and again.

When it stops and you step off, you will be younger. You will in fact be the same age you were when a formative event happened to you.

You're a kid at a carnival! How fun! Well, maybe you're not that young, and it's probably not very fun at all considering that now your trauma is fresh.

The only way to become your proper age again is to get on the carousel and get it to run forward. Depending on your age, you might not be able to figure any of that out, but surely one of the other Travelers can help you. You'll definitely need someone to man the carousel controls. Oh, and be careful not to knock it into overdrive...

Notes:
1. If your character does not get back on the carousel and ride it in reverse, they will revert to their actual ages at the end of the month.

2. Please be especially mindful of content warnings with underage characters. A reminder that the game does not allow explicit sexual content with minors.

3. You do not have to regress your character to childhood - if a very formative event happened at age 20 for example, you can choose that route instead.

4. Speeding up the carousel while it is moving forward will result in, you guessed it, aging your character UP. Obviously you can ride it backwards again to fix this, or again the aging will be reversed at the end of the month.



Ⅳ. COULROPHOBIA
CW: clowns, suffocation
Who can possibly resist the big top? Not you! You're ushered into the tent and you take a seat in the stands, where you have an excellent view of the huge ring before you. The excitement in the air is palpable, and even if you're the grouchy type you'll find yourself a little bit thrilled.

It's a little surprising when the lights go up to the sound of screaming guitars. Mist belches from hidden foggers, and flames shoot from near the center of the ring. The lights stutter red, blue, green. The whole thing is a lot more rock show than it is Ringling Brother's.

At any rate, even if the ringmaster looks like a reject from a trailer park metal band and the music is liable to burst some eardrums, it's still a circus. There are trained horses and riders, contortionists, and a score of talented trapeze artists. It's all sparkling and impressive and terrific fun.

The trapeze artists take their bows, clearly ready for a break. And if a break is needed at the circus? You know what happens next, don't you?

SEND IN THE CLOWNS!

The clowns spill into the ring, all sorts of them! There's Harlequin and Pierrot, Auguste and Tramp. There's Bozos and Ronalds and Clarabelles and Krustys. Hopefully no Gacys, but there's so many of them that it's hard to know for sure.

One of these clowns - the one you hate the most, of course - approaches you in the stands. With comically exaggerated movements, it leans close to you and whispers...

Well. It whispers horrible things to you, really. It recounts to you some instance in your life where you delighted in the suffering of another, a moment where you really and truly were happy that somebody else was hurt. It's not a moment to be proud of, for sure, but as the clown tells your own secret shameful joy to you, you start to laugh. Really laugh - soon you're bent over double, tears running down your face, absolutely howling with laughter.

Your stomach hurts, and you're running out of breath. Very soon you won't be able to breathe at all.

Eventually, one of your fellow travelers won't be able to resist asking you, "What's so funny?"

The only way to stop laughing is to tell them. Otherwise you're going to pass out right where you sit, a creepy clown leering over you the whole time. Maybe your fellow traveler will be nice enough to drag you out of there if that happens, because if you're left alone? Everybody knows clowns get so much scarier alone in the dark.

Notes:
1. What happens if you really do get ditched with the clowns? Great question. Maybe they make you one of them. Maybe they eat you. Maybe you just wake up in the Big Top dressing room and see all the clowns smoking cigars and taking their floppy shoes off to film Clown Foot Erotica.

It wouldn't be a party without some jams.


Network · Logs · OOC · Memes · Plurk

speed_of_snark: (thought)

[personal profile] speed_of_snark 2021-09-06 12:06 am (UTC)(link)
Jean-Paul shrugs. "So? Don't be a baby." Wow, slammed by a kid barely out of kindergarten.

"We can play on anything now."
extrasensory_problems: (Default)

[personal profile] extrasensory_problems 2021-09-06 04:58 am (UTC)(link)
He's momentarily stunned by Jean-Paul's words but then he shrugs, the kid does have a point. "Yeah I guess. Have you been on any of the rides yet?"
speed_of_snark: (thought)

[personal profile] speed_of_snark 2021-09-06 06:23 pm (UTC)(link)
"The one with the horses." He beams. "It goes around really fast. They wouldn't' let me on the rollercoasters by myself." This is clearly a terrible injustice against him.
extrasensory_problems: (not sure)

[personal profile] extrasensory_problems 2021-09-06 06:35 pm (UTC)(link)
"You might be too small for the rollercoaster." Carter explains, "It's a safety measure."

He glances over his shoulder at the carousel, his eyes troubled. "I went on that one too...just before..." Before what? He doesn't know, all he knows is that there's something he doesn't like about it. Not anymore.

"We could ride the tea cups I bet."
speed_of_snark: (thought)

[personal profile] speed_of_snark 2021-09-07 06:06 am (UTC)(link)
Jean-Paul rolls his eyes hugely. "That is a baby ride," he complains. Still, he takes Carter's hand and tugs him towards the ride.

"You lost your mom?"
extrasensory_problems: (Default)

[personal profile] extrasensory_problems 2021-09-07 04:51 pm (UTC)(link)
His lips twitch up into a smile when Jean-Paul takes his hand, he's never been a big brother as he was an only child but he always wanted a sibling and it looks like for at least tonight he can pretend.

"Yes." He answers simply and tries not to let the flurry of panic inside him rise up, there's something wrong with the whole situation around his mom but it doesn't feel right to take it out on this boy. He's just being curious.

"Do you have parents?"
speed_of_snark: (thought)

[personal profile] speed_of_snark 2021-09-08 05:08 am (UTC)(link)
Jean-Paul shakes his head slowly.

"They died," he says. "Just before I came here. They died and I was going to be sent away. But now I'm here." He turns his huge blue eyes up to Carter. "I like this more."
extrasensory_problems: (concern)

[personal profile] extrasensory_problems 2021-09-08 05:38 pm (UTC)(link)
"Me too." He says, his throat tight with emotion and he gives Jean-Paul's small hand a little squeeze.

"We can help take care of one another here, okay?"
speed_of_snark: (thought)

[personal profile] speed_of_snark 2021-09-10 01:17 am (UTC)(link)
"Really?" Huge, huge blue eyes turn up to Carter.

"That's why you were sad?"
extrasensory_problems: (mom)

[personal profile] extrasensory_problems 2021-09-10 05:03 pm (UTC)(link)
He looks at Jean-Paul and nods, his own eyes soft and mournful. "Yeah that's why I was crying. I miss her lots."

They reach the tea cup ride and Carter lets Jean-Paul get in first, sitting next to him as the carny goes around and jiggles the bars. "We get to control how fast we spin with this thing in the middle right? Do you like going fast?"
speed_of_snark: (thought)

[personal profile] speed_of_snark 2021-09-15 01:19 am (UTC)(link)
He pats Carter's hand. "It's okay," he says quietly. "She's in heaven. That means she can always see you."

He hops into the teacup quickly, even if he does think it's a baby ride. "VERY fast," Jean-Paul says solemnly, already trying to turn the wheel in spite of the ride not moving yet.
extrasensory_problems: (baseball_smile)

[personal profile] extrasensory_problems 2021-09-15 02:55 am (UTC)(link)
Carter smiles, giving Jean-Paul's small hand a grateful squeeze. "You're right. Thank you."

"VERY fast, okay then we will have to use a lot of strength to turn this. Are you ready?" Which he obviously is since he's already trying to turn it, but Carter wants to get him excited.
speed_of_snark: (thought)

[personal profile] speed_of_snark 2021-09-15 03:34 am (UTC)(link)
"Ready!" Jean-Paul shrieks, grinning from ear to pointed ear. "Make it go fast!"
extrasensory_problems: (sunshine)

[personal profile] extrasensory_problems 2021-09-15 04:27 am (UTC)(link)
"Okay here we go!" Carter says and a moment later the tea cups start up, he grabs onto the round mechanism in the center and starts to turn it as fast and as hard as he can.
speed_of_snark: (laugh)

[personal profile] speed_of_snark 2021-09-15 08:03 pm (UTC)(link)
Jean-Paul shrieks with laughter and tries to help. He's just little so his efforts don't really do anything, but the attempt is there. He's giggling when the ride slows to a stop, demanding they go again.
extrasensory_problems: (sunshine)

[personal profile] extrasensory_problems 2021-09-16 04:12 am (UTC)(link)
Carter asks the carny if they can ride again and he just nods and goes about his business, it's not a very popular ride so it's not like he needs to keep the line moving. They get spun around again and again, this time faster than most with the help of Carter's telekinesis. He wants Jean-Paul to be happy and he seems to like going real fast, so real fast they will go.

When it ends he grins and ruffles Jean-Paul's hair, "Fast enough?"
speed_of_snark: (laugh)

[personal profile] speed_of_snark 2021-09-16 05:12 am (UTC)(link)
Jean-Paul nods and giggles. "Merci," he says. "Can we ride something else? And get cotton candy?"
extrasensory_problems: (hat_sidegrin)

[personal profile] extrasensory_problems 2021-09-16 06:25 pm (UTC)(link)
"Of course we can." He says, "What color of cotton candy is your favorite?"
speed_of_snark: (laugh)

[personal profile] speed_of_snark 2021-09-17 04:59 am (UTC)(link)
"ALL of them!" Jean-Paul shouts. "Like sugar clouds!"
extrasensory_problems: (baseball_smile)

[personal profile] extrasensory_problems 2021-09-19 03:47 am (UTC)(link)
Carter laughs and takes Jean-Paul's hand and lets himself be led to the food carts, "Okay we'll get a mix of all of them."

He steps up to the stand and orders a large bag of blue, pink and purple cotton candy, passing it to Jean-Paul. "Here you go!"
speed_of_snark: (laugh)

[personal profile] speed_of_snark 2021-09-19 03:58 am (UTC)(link)
Jean-Paul looks up at Carter and beams, like he's the best guy in the entire world.

"I like you," he says once he has sugar smeared on his face. "You should adopt me."
extrasensory_problems: (flower)

[personal profile] extrasensory_problems 2021-09-21 01:58 am (UTC)(link)
There's something about that statement that hits Carter and suddenly it feels like he's two people, but it passes as quickly as it was there and he grins down at Jean-Paul.

"Would you like that? I dunno if I'd be a good Dad but I can be a good big brother maybe."
speed_of_snark: (laugh)

[personal profile] speed_of_snark 2021-09-22 05:04 am (UTC)(link)
Jean-Paul smiles and shrugs. "Wahteverrrrrrrrrr," he says.
extrasensory_problems: (Default)

[personal profile] extrasensory_problems 2021-09-23 05:36 am (UTC)(link)
Carter smiles at steals a piece of Jean-Paul's cotton candy, "You wanna go on the Ferris wheel next? Or maybe the...the carousel." He says and his voice drifts off, troubled. Because there's something he should remember about the carousel isn't there?
speed_of_snark: (laugh)

[personal profile] speed_of_snark 2021-09-25 03:15 am (UTC)(link)
"With the horses?!" Jean-Paul's eyes are huge and shining.

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