polymods: (Default)
polymods ([personal profile] polymods) wrote in [community profile] polylogs2021-09-01 03:51 pm

🤡🤡🤡

POLYMYTHOS: THE CARNIVAL

âś– THE CARNIVAL


â… . ARRIVAL & THE TEMPLE
You can read all about your character's arrival in the game lore.
You can see the lights of the Ferris wheel from the water, and by the time you pull into port you can smell popcorn, cotton candy, grease, sawdust. Music drifts on the air, interspersed with screams from the rides.

The carnival is in town.

Not just any carnival, either - the carnival. The one to end all others. Every circus you ever read about or saw in a movie, with striped tents filled with acrobats and sideshows, midway games complete with carnival barkers in straw boater hats. But it's also every shitty fair that ever rolled through your hometown, with unreliable looking men with greasy mullets smoking as they jockey the Wild Mouse, the Gravitron, the Zipper, the Corkscrew. There's a constant stream of 80s hair metal playing underneath the roar of the rollercoaster tracks, blending somehow with the traditional piping organ of the carousel.

Experienced Travelers will know by now that every island has its own temple, and this one is no exception. It’s not in the carnival proper, though; if you step away from the lights of the midway and tents, you’ll notice dozens of old wooden circus trailers, arranged in a circle, growing tighter together the closer to the center you walk. The trailers are functional living places, with built in beds - sometimes one, sometimes two - and a small table and an old wood burning stove with a cooking top just big enough to boil a kettle on. There’s a toilet, but if you want a shower you’ll have to go outside and find a tent set up at the outskirts of the makeshift trailer park where there are tent showers set up, locker room style.

The clearing in the middle of the parked caravan is completely empty except for a solitary midway game: a towering high striker. It must be at least twenty feet tall, surmounted by a round, red bell. A wooden mallet is leaned against a sign next to the game that reads, predictably, TEST YOUR STRENGTH.

Step right up.

Notes:
1. Please remember to mark threads appropriately with Content Warnings when necessary.

2. These prompts are a jumping off point - how they affect your character and their development is up to you.

3. The island temple is accessible to all. The High Temple is only accessible to new characters this month - it will re-open to all others next month.

4. The Test your Strength game can be played by anyone. How well your character does is entirely up to you, but the game does not necessarily measure physical strength.

5. These residents of the island are normal humans. Killing them is possible and will affect the colour grading of your Scrywatch depending on the situation.

6. Any food found on the midway is safe to eat, and is consumable by non-human entities.

7. Have fun!



â…ˇ. HALL OF MIRRORS
When it comes to amusements, the Hall of Mirrors has always been second-fiddle to the Haunted House. But the line for the former was shorter, so here you are. The guy working the door has weasel eyes and is smoking. He gestures for you and whoever is behind you to enter together; "No singles. For safety."

The lights are a dull neon, cycling from deep blue to cyan to purple and back again. You find that your outstretched fingers will bump against smooth, clear glass as often as not. The mirrors reflect the maze back into itself over and over, disorienting and strange.

Some of the mirrors are convex, some concave, and as you pass them your reflection warps and bends alongside that of whoever you're stuck inside the maze with.

At some point you will realise that the reflection looking back at you isn't quite right. It's still you, sure, but it's not how you really look, not on the outside.

Looking back at you from the cold glass is how you perceive yourself. Perhaps that's stronger, perhaps uglier, perhaps as a sniveling child or an ancient hag. And this reflection is going to follow you from mirror to mirror as you desperately try to find your way out.

One of you spots an exit sign, bleeding red light. Only catch is that it's behind a pane of glass. And another. And another. You could break your way through all of them, certainly, but it's not as if there's anything laying around for you to use to do so. Just yourself, which might work in action movies but tends to cause a lot of physical damage in the real world.

Above the glass someone has placed a sticker that reads, “who are you really?” in black sharpie. Answer it, and the glass will swing open. Don't, and well...

Guess you'll have several years worth of bad luck.

Notes:
1. Yes, characters can bash their way out of the maze, but it is real glass and will cut anyone who isn’t invulnerable. There is a first aid station run by extremely unreliable carneys on the premises, so hopefully they can patch themselves up enough there.



â…˘. THE CAROUSEL
CW: childhood trauma
Old fashioned organ music and a million flashing lights draws you to the carousel. It's a vintage delight: huge, with ornate animals carved out of wood and lovingly hand painted. There are horses, of course, but also lions and leopards and birds and rabbits and wolves... any animal you could want! In fact, you'll see an animal that looks perfectly YOU. You just have to climb up on it for a ride.


Settled on your mount, the ride begins to move. To your surprise, it begins to move backwards. You can't seem to ungrip the pole you're hanging on to, so you're helpless to escape as the ride spins again and again.

When it stops and you step off, you will be younger. You will in fact be the same age you were when a formative event happened to you.

You're a kid at a carnival! How fun! Well, maybe you're not that young, and it's probably not very fun at all considering that now your trauma is fresh.

The only way to become your proper age again is to get on the carousel and get it to run forward. Depending on your age, you might not be able to figure any of that out, but surely one of the other Travelers can help you. You'll definitely need someone to man the carousel controls. Oh, and be careful not to knock it into overdrive...

Notes:
1. If your character does not get back on the carousel and ride it in reverse, they will revert to their actual ages at the end of the month.

2. Please be especially mindful of content warnings with underage characters. A reminder that the game does not allow explicit sexual content with minors.

3. You do not have to regress your character to childhood - if a very formative event happened at age 20 for example, you can choose that route instead.

4. Speeding up the carousel while it is moving forward will result in, you guessed it, aging your character UP. Obviously you can ride it backwards again to fix this, or again the aging will be reversed at the end of the month.



â…Ł. COULROPHOBIA
CW: clowns, suffocation
Who can possibly resist the big top? Not you! You're ushered into the tent and you take a seat in the stands, where you have an excellent view of the huge ring before you. The excitement in the air is palpable, and even if you're the grouchy type you'll find yourself a little bit thrilled.

It's a little surprising when the lights go up to the sound of screaming guitars. Mist belches from hidden foggers, and flames shoot from near the center of the ring. The lights stutter red, blue, green. The whole thing is a lot more rock show than it is Ringling Brother's.

At any rate, even if the ringmaster looks like a reject from a trailer park metal band and the music is liable to burst some eardrums, it's still a circus. There are trained horses and riders, contortionists, and a score of talented trapeze artists. It's all sparkling and impressive and terrific fun.

The trapeze artists take their bows, clearly ready for a break. And if a break is needed at the circus? You know what happens next, don't you?

SEND IN THE CLOWNS!

The clowns spill into the ring, all sorts of them! There's Harlequin and Pierrot, Auguste and Tramp. There's Bozos and Ronalds and Clarabelles and Krustys. Hopefully no Gacys, but there's so many of them that it's hard to know for sure.

One of these clowns - the one you hate the most, of course - approaches you in the stands. With comically exaggerated movements, it leans close to you and whispers...

Well. It whispers horrible things to you, really. It recounts to you some instance in your life where you delighted in the suffering of another, a moment where you really and truly were happy that somebody else was hurt. It's not a moment to be proud of, for sure, but as the clown tells your own secret shameful joy to you, you start to laugh. Really laugh - soon you're bent over double, tears running down your face, absolutely howling with laughter.

Your stomach hurts, and you're running out of breath. Very soon you won't be able to breathe at all.

Eventually, one of your fellow travelers won't be able to resist asking you, "What's so funny?"

The only way to stop laughing is to tell them. Otherwise you're going to pass out right where you sit, a creepy clown leering over you the whole time. Maybe your fellow traveler will be nice enough to drag you out of there if that happens, because if you're left alone? Everybody knows clowns get so much scarier alone in the dark.

Notes:
1. What happens if you really do get ditched with the clowns? Great question. Maybe they make you one of them. Maybe they eat you. Maybe you just wake up in the Big Top dressing room and see all the clowns smoking cigars and taking their floppy shoes off to film Clown Foot Erotica.

It wouldn't be a party without some jams.


Network · Logs · OOC · Memes · Plurk

detectivemiracle: (062)

mirrorsssss

[personal profile] detectivemiracle 2021-09-04 04:28 pm (UTC)(link)
Why did Chloe let herself be talked into this, again? This is really not her usual scene, but she is forever letting other people drag her into things. Story of her life, really.

"What the what?"

She's been busy staring at herself in one of the mirrors. She looks... tired. Hollowed-out.
detectivemiracle: (064)

arrival

[personal profile] detectivemiracle 2021-09-04 04:32 pm (UTC)(link)
[ Chloe is smiling faintly, but not happily, at the midway setup here. ]

I definitely wouldn't let my daughter ride that ferris wheel.

[ She says that conversationally, directed at the woman currently questioning the barker. ]
detectivemiracle: (108)

i a

[personal profile] detectivemiracle 2021-09-04 04:35 pm (UTC)(link)
That is quite a winning streak.

[ Chloe raises an eyebrow, clearly very skeptical, even if her mind doesn't immediately go to "he's using magic" as an explanation. ]

So what sort of luck do you deal in?
wwrench: <lj user=roximonoxide> (pic#13908631)

iii because u no

[personal profile] wwrench 2021-09-04 04:49 pm (UTC)(link)
There's something childishly intoxicating about the flashing lights and the smell of fried food emanating from every corner of this island. It batters Wrench's senses in a way no less overwhelming than the putrid-sweet stench of flowers, but certainly more welcome. He's no more certain what his purpose is here than he was before, but the cut on his hand is healed (apart from the gnarly scar) and he's starting to get his bearings.

The giant carousel in the middle of it all reminds him of something he saw once in the Mall of America, and instantly he's reminiscing on his old unfulfilled desire to climb atop one of those big black horses and let it twist him around and around. It takes a little coaxing from the faces he recognizes from the last island, but it's not too long before Wrench is straddled one of the attraction's statues, looking plainly ridiculous.

It's a dizzying blur of lights and color, and when it finally comes to a stop the man whose feet scraped the floor of the carousel has been reduced to a boy of no more than twelve, gangly and underfed and with a shock of rumpled hair half-bleached by the sun. He stumbles off the ride and looks around, scowling with mischief.
unkindled_madness: (curiosity)

[personal profile] unkindled_madness 2021-09-04 04:49 pm (UTC)(link)
Not that I can tell.

[He has no idea how horses are meant to behave but they don't seem to be doing anything remarkable. He glances at her, and adds by way of explanation:]

We don't have horses on my world.
detectivemiracle: (247)

test your strength

[personal profile] detectivemiracle 2021-09-04 04:50 pm (UTC)(link)
There doesn't seem to be anyone here to give out prizes for ringing the bell.

[ She's standing with her arms crossed over her chest, studying the strength test. ]

Not sure what the point would be.
detectivemiracle: (034)

i

[personal profile] detectivemiracle 2021-09-04 04:56 pm (UTC)(link)
[ One moment, Chloe is walking along, wondering if she ought to get something to eat. Next moment, her arms are full of fair food, and - ]

Wait, what? I don't have any money - at least, I don't think...

[ What is even happening? ]
detectivemiracle: (096)

arrival

[personal profile] detectivemiracle 2021-09-04 04:59 pm (UTC)(link)
"If so, I don't think I have any money," Chloe says casually. Not really concerned, as she's not exactly interested in going on any midway rides herself. But still, money is something she might need to worry about.
detectivemiracle: (084)

arrival

[personal profile] detectivemiracle 2021-09-04 05:03 pm (UTC)(link)
"Deep fried Snickers bars?" Chloe makes a face as she studies the list of items available at a food stand. "Is there anything here that hasn't been dipped in oil?"

Nope, she's not a fan of all the fried food here, sorry.
detectivemiracle: (020)

3

[personal profile] detectivemiracle 2021-09-04 05:07 pm (UTC)(link)
"You might want to think about saving some for the rest of us," Chloe comments mildly at the stranger who is, apparently, covered in game prizes. "Or, maybe find some kids who would like one?" She waves a hand vaguely at him. She looks amused, rather than serious about it.
detectivemiracle: (189)

Chloe Decker (Lucifer) | OTA

[personal profile] detectivemiracle 2021-09-04 05:19 pm (UTC)(link)
1. Arrival/temple/midway

[ Chloe isn't upset or horrified by the carnival, though she's not totally enthused by it, either. It's not the stuff of nightmares for her, but she can't say it's her idea of fun.

Perhaps she'd enjoy it more with Trixie, but she's avoiding thinking too much about her daughter at the moment. ]


This must be somebody's hell.

[ Take that however you like. Or not. Or, find her wandering the trailers, looking for a private one. Or, meandering through the midway, avoiding most of the rides, perhaps tempted by some of the shooting games, and trying futilely to find something to eat that hasn't been deep fried. ]

I can't live off corn dogs and funnel cakes indefinitely.

2. Carousel

[ She doesn't plan to go on any of the rides. None of them look especially safe. So why is she drawn to the carousel? Who knows. And who knows why she climbs on the animal that has some kind of stylized demon head, complete with horns, painted bright red?

When she climbs off, she looks distinctly younger than her 38 years - not a child, but definitely not a middle-aged woman, either. She's 19, in fact, and looking baffled - maybe a little angry - at being here. ]


Is this some kind of joke?

[ She glances suspiciously at whomever is near - as if expecting them to do something shady or invasive. ]

3. wildcard!

[ Drop pretty much any scenario here and I'll run with it! Or PM me or contact me at [plurk.com profile] frodabaggins to plan out a scene! ]
Edited 2021-09-04 17:20 (UTC)
wwrench: <lj user=manual> (pic#13696573)

Wrench | Fargo TV | OTA

[personal profile] wwrench 2021-09-04 06:20 pm (UTC)(link)
ii. hall of mirrors
Wrench knows a thing or two about façade and spectacle. Not unlike the seedy underbelly of the average traveling circus, the man has spent the better part of his life hiding in plain sight. At a towering 6'4", that's no easy feat. He's used to thinking of himself as a reflection of sorts. Or maybe a barometer, or a yardstick. The tool of his namesake isn't so unfitting either, though it's been years since he's needed to apply the kind of pressure that a wrench would imply.

Nevertheless, he's prone to seeing himself through others. Their use for him and reactions to him have shaped his reality for so long that when the image in front of his face starts to bend and distort, he hardly notices it at first.

He's glad in any case when the monotony of his own reflection is broken by the sight of someone else nearby. At least he thinks they are. With their images refracting in a dozen different directions, it's nearly impossible to tell. Nevertheless, he raises his hands to sign, hoping the ScryWatch is as reliable for transmission across a distance as it has been in interpreting so far.

How the hell do we get out of here?

iii. the carousel
Even before his recruitment by the syndicate as a prepubescent kid, it's safe to assume that Wrench did not have a particularly normal upbringing.

He remembers one lazy summer when a traveling carnival rolled into town with its rickety spinning bullet capsule rude mounted on the back of a flat-bed trailer. He'd never seen anything like it and never wanted anything more than to climb inside and spin into oblivion. But no amount of begging or stealing loose quarters from the corner store newstand had gotten him inside of that damn ride.

The Wrench of present-day is too old and too tall for the painted horses on the ancient carousel, but he straddles one anyway and watches the island lights flicker and spin around him, disorientingly reversed on its axis.

When it finally halts, the man whose feet scraped the floor of the carousel has been reduced to a boy of no more than twelve. He's skinny as a beanpole, too tall and gangly for his age with rumpled hair and bright green eyes. He seems stunned for a second, then hops from the ride, cackling with delight.



iv. coulrophobia
Even Wrench has to admit that the sudden arrival of scads of clowns is a little creepy. Most of the references go right over his head, but he watches with confusion as horror turns to humor and back to horror again for those who surround him.

One of the would-be entertainers ambles towards him, face caked in uneven streaks of white and stinking of cheap vodka and stale pork rinds. The jester smiles at Wrench with all his teeth and leans in close. He feels the telltale buzz of the ScryWatch around his wrist, but scowls and sidesteps the man.

For now, at least, it seems he's impervious to the clown's tricks, so long as he ignores the watch.

wildcard
Wrench is available throughout the entire month in his regular- and fun-sized versions. As a child, he'll be getting into plenty of mischief: riding as many rides as he can, stealing carnival food, making friends with the animals, and trying to win stuffed animals. At his normal age, he'll be glad to run rescues from any bothersome clowns and keep an eye on the carnies.

You can find me at [plurk.com profile] stickyholograms for plotting, or just chuck anything my way and I'll be glad to roll with it.
Edited 2021-09-04 20:41 (UTC)
santalamuerte: [Commisioned icon/ please do not take] https://commiss.io/junk (*Well they said she died easy*)

[personal profile] santalamuerte 2021-09-04 06:25 pm (UTC)(link)
"Well, you know how people can get uncomfortable when discussing scary or unpleasant things. Death is one of them." She takes another bite of the pretzel, savoring the salty textures. For fairground food, it’s actually quite good, edible at least.

"Heh. You’re something else, Roxy. Maybe if more people like you existed in the world, I wouldn’t have to walk on eggshells when speaking up." She musters up a weak laugh, trying to push the topic about her career to one side. It’s easier to have a conversation when the spotlight isn’t directly on her.

"You’re a superhero?" It’s in this particular moment where Olivia realizes that normal humans aren’t the only ones brought to this place. Sure, she can partially wrap her brain around paranormal things, but superheroes are strictly fictional back home. "Sorry, that question came off as rude. You’d be the first hero I’ve ever met in person."
what_fourth_wall: (Teddy)

ii.

[personal profile] what_fourth_wall 2021-09-04 06:51 pm (UTC)(link)
At some point during the carnival, Deadpool had played a game and won a prize. Sure those sharpshooter games were rigged af, but when you were a fantastic shot and were used to firing around your own chaos, a rigged game involving shooting things didn't really do much.

And the prize he'd chosen? A pair of boots. Okay sure, they were pretty hella cowboy, like to an absurd extent. And yeah, some of the cowboy clowns wandering around had been wearing them, so they were basically cowboy clown boots. BUT. They were boots!! And they were lady boots!! (The carny had given Deadpool quite the look as he'd requested them, but Deadpool had yoinked an obvious humanities grad student down and asked them a question about cultural gender expectations and then walked away, leaving the carny to quite the lecture. Take THAT!)

It had taken a little bit to find her, but finally he noticed Saxsice about to go into a hall of mirrors. He'd rushed up and shoved some other loser out of the way to be the partner that went in behind her.

"HEY! SEXY!! I GOT YOUR BOO-FUCK!" He shook his head, having run right into a mirror. They'd gotten separated by mirrors just that fast.

He started trying to get to her, naturally slamming into mirror after mirror and swearing as profusely as her. Then he sees her pausing to reach out to a mirror, and that gives him pause himself.

"You okay? Is that mirror talking shit?"*

An interesting note is that Deadpool sees nothing wrong with the mirrors. What he sees in the mirror is Deadpool. That has interesting implications - namely that he sees himself as Deadpool and nothing more than Deadpool - but if that depth is to be explored, it'll have to be pointed out to him at some point.

*((OOC: Do we want to assume that they can see each others' changed (or not, in Deadpool's case) image? I'm cool either way!))
extrasensory_problems: (cute curious)

[personal profile] extrasensory_problems 2021-09-04 07:04 pm (UTC)(link)
His eyebrows go up when David shudders and sits up and he lets go of the guitar long enough to put and arm around him comfortingly.

"Okay okay, sorry. I didn't know." He gives him a little squeeze, "Is the Harley you knew different from the one here?"
helpdesk_hero: David Alleyne  / Prodigy - From Young Avengers (DaFuq Was That? (Shocked))

[personal profile] helpdesk_hero 2021-09-04 07:13 pm (UTC)(link)
The comfort is nice. And then he has to stare at Carter very seriously there.

"There's a Harley Quinn here?" David asks, looking quite shocked. "Oh god, I don't even know. I hope not. I catered some of their dates. Oh god."
helpdesk_hero: David Alleyne  / Prodigy - From Young Avengers (Default)

[personal profile] helpdesk_hero 2021-09-04 07:19 pm (UTC)(link)
The tone gets David to look back over his shoulder and smile.

"Pick what you like, as many as you like. And it's not that I'm not saving them, it's that these vendors keep suggesting I'm too cowardly to try their game," David answered.

He too looks amused. But damn if he was having a problem backing down.

"I'm just sorta good at things like this. Knew a kid who lived around carnivals growing up."
neverwither: (A happy curious girl)

[personal profile] neverwither 2021-09-04 07:37 pm (UTC)(link)
( Chloe gives a smile and a nod. Sephiroth wanting to investigate the carnival... Well, it's a novelty. She could be wrong, of course, but she doesn't picture his adult self being overly keen. If this young man had already been made part of the military, the least she can do is provide an opportunity to be a kid when it presents itself. )

Agreed. We can go wherever you like. There are games, rides, food... We can just have a little wander, hmm?

( All at his pace. Chloe isn't going to push. )
neverwither: (100% interest 100% of the time)

[personal profile] neverwither 2021-09-04 07:44 pm (UTC)(link)
( Could he be military? Law enforcement? Or perhaps just a man who likes firearms? Whatever the case may be, his tone suggests that she probably shouldn't pry. Which is fine by Chloe. She'd rather not focus on the topic.

In recognition of his effort and his generosity, she smiles a little smile back. And one good turn deserves another. )


May I get you something in return? Something to eat, perhaps? There's fried, there's sugary, there's fried and sugary.

( Hopefully it's actually up to 'being consumed by humans' standard. Though she has a few doubts about that. )
unkindled_madness: (teen - surprise)

[personal profile] unkindled_madness 2021-09-04 07:55 pm (UTC)(link)
[Wherever he'd like? He's never been given that much freedom of choice, and it's a little much for him. He stands for a moment in uncertainty. He's never played any games like these, or ridden any rides.

But he also doesn't like to ask questions, if he can help it. Professor Hojo is so unpredictable, when you ask him questions. Sometimes it's fine. Sometimes it isn't.

He'll just... pick a direction, and watch what the other people do, and then he'll know. He nods, as much to himself as to Chloe, and starts walking... definitely down whichever avenue looks the least crowded.]
neverwither: (100% interest 100% of the time)

[personal profile] neverwither 2021-09-04 08:07 pm (UTC)(link)
Poor Carter. Maybe she can repay him a little for the friendship and understanding he's shown her. Part of her thinks they should really get this age regression sorted out but would a dose of fun in the meantime be so bad? Well, possibly. Even so, she can't look at those eyes and be all 'let's puzzle out the island's mysteries.' They may very well come across something useful if they venture through the carnival.

"Would you like to come and find some with me? I've never been somewhere like this before so I don't know what's good. Why don't we sample a bit of everything? Maybe even look at some of the rides?" Nothing looks that safe or that sanitary but if it will make him happy, she'll pray to the Ancient for him to stay in one piece and escape food poisoning.
neverwither: (I think of things I wish I didn’t)

[personal profile] neverwither 2021-09-04 08:13 pm (UTC)(link)
( Chloe turns round to face him, lacking her usual apologies. It's more to avoid the reflection than anything else. A futile effort, since they're surrounded by mirrors. )

It's the standard form for an android.

( Her voice is flat. What's the point of saying anything else when the fact is quite literally in front of him? Besides, what she can see of him in the mirror isn't exactly usual, either. )
neverwither: (You can tell me all your sins)

[personal profile] neverwither 2021-09-04 08:26 pm (UTC)(link)
( As Chloe goes to address the speaker, the barker takes the chance to back away from the android's thorough inquisition.

A daughter? And yet the woman finds herself here. She still believes in the concept of their time on this journey being a space for becoming 'better' but in this precise moment, she's hit by the inherent sadness of separation. )


I think that sounds wise. Do they always look so... precarious?
antifungi: (xkqizTC)

[personal profile] antifungi 2021-09-04 08:37 pm (UTC)(link)
Wasn't lookin' for a favor.

[ But he knows he's not doing himself any by cutting her off. Maybe she knows something - maybe she's been here longer. Either way, information might be worth the trouble.

And it's not like he's tired of there being food here that wasn't freshly killed or pried out of a dangerously out of date can, yet. ]


But, uh, I could go for somethin' fried.
antifungi: (DwYrcmw)

[personal profile] antifungi 2021-09-04 08:37 pm (UTC)(link)
Might be busted.

[ Though it certainly seems to be working, from where he's sitting. Still, who knows? Just because the thing lights up doesn't mean all the springs are still in place. ]

Still, 'bout as much point to it as there is to any of this. Maybe this one's just out here to mess with your head.